basilevs
ModernVulkanExampleGame
Our great sponsors
basilevs | ModernVulkanExampleGame | |
---|---|---|
1 | 1 | |
1 | 0 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | over 2 years ago | |
C++ | C++ | |
- | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
basilevs
-
Using static constexpr lambda functions instead of normal functions
Here's a sample of my code - could perhaps someone more experienced in C++ have a look and tell me if I'm doing something bad there?
ModernVulkanExampleGame
What are some alternatives?
thprac
h1-mod - Modification for H1 (MWR)
thcrap - Touhou Community Reliant Automatic Patcher
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
PLC-14500 - Retro trainer board based on the MC14500 1-bit ICU. The project is OSHW certified and a ready to assemble kit is available on Tindie.
Bplus.jl - A modern OpenGL 4.6 rendering framework, written in Julia.
doctest - The fastest feature-rich C++11/14/17/20/23 single-header testing framework
urho3d - Game engine
ArtColors - Intuitive color mixing in a subtractive Red-Yellow-Blue color space. A traditional art school color wheel and palette selector for triadic, split-complementary and tetradic color harmonies. RGB-to-RYB conversion with simple formulas. Built with RayLib.
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Thrust - [ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl
Fractal_Engine - WIP 3D game engine with editor and other stuff