awesome-godot
godot-proposals
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awesome-godot | godot-proposals | |
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10 | 610 | |
5,941 | 1,028 | |
7.0% | 2.1% | |
7.2 | 2.7 | |
6 days ago | 6 months ago | |
Creative Commons Attribution 4.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
awesome-godot
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Godot 4.1 Is Released
Some more listed here: https://github.com/godotengine/awesome-godot#projects
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Sharing your Godot game online for free using Surge.sh
-A curated list of free resources for Godot -Heartbeast tutorial and channel
- Community driven list of tutorials and sources
- What Godot plugins do you find useful?
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What are your favourite Godot plugins/tools?
I just did some googling and and I found this: https://github.com/godotengine/awesome-godot
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Lorien – Infinite canvas drawing/whiteboarding app
No, i don't really have a general advice for that..all depends on what you want to build. I'd say start simple but as it grows you have to make sure your architecture stays clean, otherwise the whole thing becomes unmanageable. If you want to look at other big open source applications done in Godot look at Pixelorama and MaterialMaker (this one even got an Epic Mega Grant). There is also this list with great apps/pluings etc: https://github.com/godotengine/awesome-godot
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Godot sample games that can be used as a starting point for creating your own game
The Awesome Godot GitHub Repository has some Template content, some Demos, and some Games (some of which point to GitHub repositories with source code).
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Where do you find Godot Addons?
What kind of content goes in the list? Is it limited to just GDScript/C#/GDNative addons that can be downloaded from the Asset Library in the editor, or also projects that can be downloaded from the Asset Library in the project manager, or also modules that require recompiling the engine? Is this a general-purpose list like https://github.com/godotengine/awesome-godot is?
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Does anyone knoe any good godot tutorials?
Here you go, that's the gold mine: https://github.com/godotengine/awesome-godot#tutorials
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Godot plugins??
I would recommend you to look at this list of plugins and scripts. There are many nice plugins listed.
godot-proposals
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Show HN: My wife and I made a maze game
Godot was fine, for the most part, it's a good engine for small games. The main issue was around working together and resolving conflicts with git (Godot isn't really working and constantly kept changing IDs in resource files), and it kept losing data in scenes when the code changed so we had to rebuild things several times. On previous test games we also ran into huge performance issues in the editor when we wanted to do too much work in scenes, so we had to switch to doing most of the work in code.
The worst part was when I had to rip out a bunch of testing code that used @tool for release as it seemed to cause issues when doing a release build. The engine is generally not great when you want to follow clean software engineering (e.g. dependency injection is not possible, I opened a proposal to that end here[1]).
[1]: https://github.com/godotengine/godot-proposals/issues/8850
- Dev snapshot: Godot 4.3 dev 3
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How to make thick object disappear while passing through thin one?
If we had a Mask2D, this would be super easy and straight forward.
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How to use line2D as a mask texture?
So if that's what OP meant, clip_children property won't work. Instead OP needs to use a CanvasGroup parent and the Line2D (with CanvasItem Material in Subtract mode) and TextureRect as siblings, or any of the other methods explained here until we have a Mask2D node.
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New Running And Debugging System for Android And Ios &gui apps
There is an open proposal to have a compile option for a LibGodot, as a Library https://github.com/godotengine/godot-proposals/issues/6267
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What IDE has the best support for GdScript?
Yes, there could be the option to open at least 2 tabs at the same time, when working with scripts. This has probably already been suggested in: https://github.com/godotengine/godot-proposals
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How to fix the jittery pixel in my game?
I cannot tell exactly where the jitter is from the video, but if it is what I'm thinking of, it is a known issue, see here. There is a proposal to fix this, with tons of discussion here. Try some of the workarounds mentioned in these two links. Game looks great by the way!
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4.2 did Ctrl + K change or is this a bug?
It's in the release notes. Here is a link to the pull request, based on this proposal.
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How do I view the scene in runtime?
Currently not possible: https://github.com/godotengine/godot-proposals/issues/7213
- Made a proposal for clone a key in AnimationPlayer
What are some alternatives?
awesome-flame - An awesome list that curates the best Flame games, projects, libraries, tools, tutorials, articles and more.
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
awesome-PICO-8 - A curated list of awesome PICO-8 resources, carts, tools and more
godex - Godex is a Godot Engine ECS library.
Lorien - Infinite canvas drawing/whiteboarding app for Windows, Linux and macOS. Made with Godot.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
godot-swift - swift language support for the godot game engine
Godot-Mixing-Desk - A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
awesome-playdate - A list of awesome resources for Playdate (https://play.date) game development and the Playdate SDK (https://play.date/dev/)
kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
godot-syntax-themes - Syntax themes for the Godot Engine script editor
openseeface-gd - A GUI for running OpenSeeFace.