awesome-creative-coding
RENDER96-HD-TEXTURE-PACK
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27 days ago | 15 days ago | |
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- | GNU General Public License v3.0 only |
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awesome-creative-coding
- Ask HN: Resources to learn generative art programming?
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Are there any resources to learn generative art?
Awesome Creative Coding
- a question about where to start
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How difficult is it to make such a software?
As far as I can tell from the Twitter thread, he made a few prototypes. These Tweets made me enter a rabbit hole on the topic of creative coding, there are A TON of very cool tools out there. Here is a list: https://github.com/terkelg/awesome-creative-coding. You could use these frameworks to build a data visualization tool from the ground up. There are also many pre-built data visualization frameworks, but I doubt there's one that can visualize data exactly in the way shown in the Tweets. Here are some libraries (special focus on PKMS): https://github.com/terkelg/awesome-creative-coding. This GitHub repo is also an excellent source of other PKMS tools.
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Best coding languages/ editors for creative coding and generative artwork?
This repo on GitHub is a really great starting point: https://github.com/terkelg/awesome-creative-coding
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Fidenza
The source code is visible on-chain - it can be queried from the smart contract, but also it has been etched into the data of the “script upload” transaction. This is how ArtBlocks and other projects can fetch the script and display it. But that doesn’t mean the code is open source! Just like scripts on a website (which are also easy to see), the author decides on how to license the work.
I often suggest GenerativeArtistry as a simple starting point if you already know a bit of JavaScript and want to understand how it works on a basic level[1]. Tyler Hobbs' blog (OP link) also has some great essays on generative art[2], as with the blog of Anders Hoff[3], and also lots of other resources in awesome-creative-coding repo[4].
[1] - https://generativeartistry.com/
[2] - https://tylerxhobbs.com/essays
[3] - https://inconvergent.net/#writing
[4] - https://github.com/terkelg/awesome-creative-coding
- 🅗🅞🅛🅔 (P5.js)
- Grooves
RENDER96-HD-TEXTURE-PACK
- Screenshot and How-to of Super Mario 64 Linux Port but with HD models and textures (Render96ex) on Intel iGPU (Fedora KDE)
- Building Super Mario 64 EX for Steamdeck
- Odin Pro - Super Mario 64 (Android Port)
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Super Mario 64 - Render96 Ray Tracing + Level Showcase
I believe this is the project that's handling UI elements.
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I'm new to all this, help a guy out pls (easy)...
If you compiled with external resources, then there should be a folder called "res" in the builds folder, it contains all the textures. If you find a texture pack you want, you can drag the contents of the texture pack into the res folder, just make sure that the names of the subfolders match up. Sorry if I did not explain it well, for a texture pack I would recommend the render96 hq texture pack.
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Mario 64 PC Port Raytracing Mod Gameplay
Or better yet this pack alongside the Render96 models: https://github.com/pokeheadroom/RENDER96-HD-TEXTURE-PACK
What are some alternatives?
react-globe.gl - React component for Globe Data Visualization using ThreeJS/WebGL
Saturn - A multi-platform, all-in-one machinima studio for Super Mario 64.
awesome-django - A curated list of awesome things related to Django
RESRGAN-16xre-upscale-HD-texture-pack - a texture pack for super mario 64 that is made of a compillation of the best results esrgan could make as well of various other improvements made by me or one of my contributors
awesome-playcanvas - A curated list of awesome PlayCanvas assets, resources, and more.
sm64ex-coop - SM64 online co-op mod, forked from https://github.com/sm64pc/sm64ex
globe.gl - UI component for Globe Data Visualization using ThreeJS/WebGL
Blender-3D-Fractals - A 3d mandelbulb fractal made procedurally in blender
FielDHub - FielDHub is an R Shiny design of experiments (DOE) app that aids in the creation of traditional, unreplicated, augmented and partially replicated (p-rep) designs applied to agriculture, plant breeding, forestry, animal and biological sciences.
curated-list-of-awesome-3D-Morphable-Model-software-and-data - The idea of this list is to collect shared data and algorithms around 3D Morphable Models. You are invited to contribute to this list by adding a pull request. The original list arised from the Dagstuhl seminar on 3D Morphable Models https://www.dagstuhl.de/19102 in March 2019.
awesome-micropython - A curated list of awesome MicroPython libraries, frameworks, software and resources.
Render96ex - Fork of https://github.com/sm64-port/sm64-port with additional features.