Avian
jfx
Avian | jfx | |
---|---|---|
2 | 32 | |
1,217 | 2,672 | |
0.2% | 1.5% | |
0.0 | 8.8 | |
over 3 years ago | 3 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Avian
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Nintendo 64 Java
There's been plenty but they've fallen aside for various reasons.
- GCJ (iirc only pre 1.5-1.6 java support so never with generic versions, not sure if they ever implented JNI but relied on their own so libraries with native bindings had to be manually ported iirc)
- Excelsior JET was a strong option for a long time on desktops up until 2018, main selling point was resistance to decompilation but not sure if they ran afoul of Oracle licensing or couldn't keep up with the accelerated pace of JDK releases in later years.
(The below were options to various degrees for iOS developers)
- Avian VM ( https://readytalk.github.io/avian/ ), opensource and seems to be up but never really saw an uptake or proper debug tooling iirc, seems inactive by now.
- Robo VM was another strong option with strong support for IDE debuggers,etc since it was used by gamedevs and the initial libgdx author was involved in it. Sadly they were sold out to Xamarin shortly before MS bought out Xamarin and then promptly shut down since MS only had interest in Xamarin for their C# iOS/Android toolkits.
- RoboVM forks, luckily RoboVM core was liberally licensed so forks were possible for those working on mobile games with iOS ports even if the tooling wasn't as slick as the official RoboVM project (No idea if any of the open source variants have caught up, it was a bit chaotic initially with many forks).
- Intel had(have?) some AOT compiler for Java that was an option for libgdx developers for a while but RoboVM being more "native" had more eyes and no idea if Intel really had a business case for it's Java things ? (
(Funnily enough, I was actually doing an AOT one during late uni times to write a thesis on game GC's (and hoping to maybe commercialize), then Oracle bought out Sun and I wrote a JS AOT prototype instead. Hearing of Oracle vs Goog it felt sane but Oracle did showcase RoboVM later on so maybe it was silly)
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Options for targeting ios with Java
Avian
jfx
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Uno: Create Beautiful Cross Platform .NET Apps Faster
What are you talking about?
https://github.com/openjdk/jfx
- Release Notes for JavaFX 22
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New JavaFX Community
**Useful resources** _([Full list](/r/JavaFX/wiki/resources))_ * [OpenJFX.io](https://openjfx.io/) * [JavaFX source](https://github.com/openjdk/jfx/) * [JavaFX bugtracker](https://bugs.openjdk.java.net/browse/JDK-8146386?jql=project%20%3D%20JDK%20AND%20component%20%3D%20javafx) * [JFX-Central](https://www.jfx-central.com/) [**Rules**](/r/JavaFX/about/rules/) 1. No NSFW/NSFL content 2. No service requests/offers 3. Must be JavaFX related 3. No politics **Related subreddits** - [/r/java](/r/java) - [/r/javahelp](/r/javahelp) **Other communities** - [JavaFX on Discord](https://discord.gg/yZ3Y3Fd) - [JavaFX on programming.dev](https://programming.dev/c/javafx)
- How to add transition for CSS?
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JavaFX links of the week for March 18th-24th 2023
Important message in the release notes: "JavaFX 20 is compiled with --release 17 and thus requires JDK 17 or later in order to run. If you attempt to run with an older JDK, the Java launcher will exit with an error message indicating that the javafx.base module cannot be read."
- Release Notes for JavaFX 20
- JavaFX 20 General-Availability Release
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Is this UI doable with only Java Swing?
GitHub
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Compile javafx jar
JavaFX 17 requires at JDK 11 or later (release notes), so the short answer is that you can't do this.
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WebFX - A JavaFX to JavaScript application transpiler. Write your WebApp in JavaFX and WebFX will transpile it in pure JS.
JavaFX has been open-sourced after Oracle dropped it, and it's still in active development (they just released version 19 a month ago, see https://openjfx.io and https://github.com/openjdk/jfx). Also Gluon (https://gluonhq.com) made the toolchain to compile it into native apps for Linux, macOS, Windows, Android & iOS. So with now WebFX compiling it to the web, you get a fully cross-platform UI toolkit that lets you target all major platforms (Desktops, Web, Tablets & Mobiles) from a single Java code base. That's why I think it is interesting, especially for Java developers.
What are some alternatives?
OpenJ9 - Eclipse OpenJ9: A Java Virtual Machine for OpenJDK that's optimized for small footprint, fast start-up, and high throughput. Builds on Eclipse OMR (https://github.com/eclipse/omr) and combines with the Extensions for OpenJDK for OpenJ9 repo.
controlsfx - High quality UI controls to complement the core JavaFX distribution
ParparVM
jreleaser - :rocket: Release projects quickly and easily with JReleaser
JDK - JDK main-line development https://openjdk.org/projects/jdk
TilesFX - A JavaFX library containing tiles that can be used for dashboards.
java_grinder - Compile Java byte-code to native CPU's.
webfx - A JavaFX application transpiler. Write your Web Application in JavaFX and WebFX will transpile it in pure JS.
Dragonwell8 - Alibaba Dragonwell8 JDK
cljfx - Declarative, functional and extensible wrapper of JavaFX inspired by better parts of react and re-frame
SAP Machine - An OpenJDK release maintained and supported by SAP
scalaonandroid - A tutorial and examples of how to write Android apps in Scala 2.13 and Scala 3.