async_ui
Uno Platform
async_ui | Uno Platform | |
---|---|---|
7 | 133 | |
549 | 8,431 | |
- | 1.3% | |
8.4 | 10.0 | |
about 2 months ago | 2 days ago | |
Rust | C# | |
Mozilla Public License 2.0 | Apache License 2.0 |
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async_ui
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A Proposal for an asynchronous Rust GUI framework
I'm very interested in seeing if using the commonly implemented forms of compiler support for async programming can also be well used for GUI programming. One wishawa[0] is also perusing this approach in Rust but I first came upon this idea from the crank-js[1] authors. It wasn't clear to me why that one never went anywhere. Was it failure with the approach or was React just a good solution in the space? I can say this though, there's something strikingly elegant about those initial samples of using JavaScript generators for components.
[0]: https://github.com/wishawa/async_ui
[1]: https://github.com/bikeshaving/crank
Not OP, but... I'd argue that async style event handling is even more readable then the traditional way of using callbacks. Take a look at this counter example in Async UI (a project I've been working on that's very similar to what OP purposes); my event handlers are all in the same place, and my state (the value variable) is a regular variable; no reactivity primitive needed.
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What is the "idiomatic" approach to events/callbacks?
If you are doing ui events, then you can have a look at wishawa/async_ui.
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Show HN: Async UI: A Rust UI Library Where Everything Is a Future
Only in small examples. This doesn't look that much like SwiftUI to me: https://github.com/wishawa/async_ui/blob/main/examples/web-t...
- Async UI: a Rust UI Library where Everything is a Future
Uno Platform
- Uno: Create Beautiful Cross Platform .NET Apps Faster
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AvaloniaUI: Create Multi-Platform Apps with .NET
And Uno Platform (https://platform.uno/) is akin to React Native in terms of native controls usage.
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Ask HN: Cross-platform GUI apps in 2024
also UNO Platform (C#) which is suitable for simple or complex cross platform business applications : https://platform.uno/
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Lee's opinions on Umbraco + naming things
Why is this a problem? At face value, it isn't a problem. Taking a step back at a more global level, what does "uComponents" mean to the rest of the world? Many of the .NET developers who heavily use NuGet may have not even heard of Umbraco CMS, let alone a 3rd party plugin for it. What if people from the Uno Platform community are browsing NuGet for some kind of components extension library? You can see, this could get confusing outside the scope of the Umbraco community/ecosystem. On top of this, uComponents was developed against Umbraco v4, with its last release in 2016, now it's there to be lingering on the NuGet repository until the end of time, set in stone.
- A Proposal for an asynchronous Rust GUI framework
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Dart 3.1 and a retrospective on functional style programming in Dart
Not a fan of XAML after trying to get into it, but there is Uno Platform. It wraps native widgets on mobile, just like React Native (which is good for accessibility), and uses C#. https://platform.uno/
My guess is that it's mainly focused on mobile. On Windows, it has no overhead (behaving like a normal WinUI 3 app), on macOS I think it uses Catalyst by default (which was developed by Apple to make more iOS apps available for Mac desktops) and on Linux it draws its own widgets that the devs try imitating the GTK style with.
On Android and iOS, it just uses the native widgets which I think is a better experience so you can see my reasons for guessing it's mobile-first. That may or may not be what you want.
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What is the best for Develop Cross-platform Application ?
5- Uno
- Do you guys think this programmer is right about dotnet?
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Going from React to Vanilla JavaScript
> ...building UIs with the document/element api
When the whole premise is flawed, JSX or not, does it really matter if there is a better or worse way of misusing a technology not meant for UIs?
Leave HTML and JavaScript to Wikipedia and other hypertext document libraries.
Unfortunately, WASM is not there yet, but people are trying: https://platform.uno.
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Xamarin Forms to Uno Platform migration: databinding techniques
Uno Platform is fully open source, under Apache 2.0 license. You can see the license here https://github.com/unoplatform/uno/blob/master/License.md
What are some alternatives?
Caliburn.Micro - A small, yet powerful framework, designed for building applications across all XAML platforms. Its strong support for MV* patterns will enable you to build your solution quickly, without the need to sacrifice code quality or testability.
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
molecule - Build a StateFlow stream using Jetpack Compose
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
crank - The Just JavaScript Framework
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
MoonZoon - Rust Fullstack Framework
MudBlazor - Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.
composePPT - An experimental UI toolkit for generating PowerPoint presentation files using Compose
Mono - Mono open source ECMA CLI, C# and .NET implementation.
sqlx - 🧰 The Rust SQL Toolkit. An async, pure Rust SQL crate featuring compile-time checked queries without a DSL. Supports PostgreSQL, MySQL, and SQLite.
Electron.NET - :electron: Build cross platform desktop apps with ASP.NET Core (Razor Pages, MVC, Blazor).