async_ui VS Uno Platform

Compare async_ui vs Uno Platform and see what are their differences.

async_ui

Lifetime-Friendly, Component-Based, Retained-Mode UI Powered by Async Rust (by wishawa)

Uno Platform

Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported. (by unoplatform)
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async_ui Uno Platform
7 133
549 8,431
- 1.3%
8.4 10.0
about 2 months ago 2 days ago
Rust C#
Mozilla Public License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

async_ui

Posts with mentions or reviews of async_ui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-03.
  • A Proposal for an asynchronous Rust GUI framework
    9 projects | news.ycombinator.com | 3 Sep 2023
    I'm very interested in seeing if using the commonly implemented forms of compiler support for async programming can also be well used for GUI programming. One wishawa[0] is also perusing this approach in Rust but I first came upon this idea from the crank-js[1] authors. It wasn't clear to me why that one never went anywhere. Was it failure with the approach or was React just a good solution in the space? I can say this though, there's something strikingly elegant about those initial samples of using JavaScript generators for components.

    [0]: https://github.com/wishawa/async_ui

    [1]: https://github.com/bikeshaving/crank

    6 projects | /r/rust | 2 Jun 2023
    Not OP, but... I'd argue that async style event handling is even more readable then the traditional way of using callbacks. Take a look at this counter example in Async UI (a project I've been working on that's very similar to what OP purposes); my event handlers are all in the same place, and my state (the value variable) is a regular variable; no reactivity primitive needed.
  • What is the "idiomatic" approach to events/callbacks?
    1 project | /r/rust | 4 Nov 2022
    If you are doing ui events, then you can have a look at wishawa/async_ui.
  • Show HN: Async UI: A Rust UI Library Where Everything Is a Future
    7 projects | news.ycombinator.com | 4 Oct 2022
    Only in small examples. This doesn't look that much like SwiftUI to me: https://github.com/wishawa/async_ui/blob/main/examples/web-t...
  • Async UI: a Rust UI Library where Everything is a Future
    1 project | /r/rust | 4 Oct 2022

Uno Platform

Posts with mentions or reviews of Uno Platform. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-01.

What are some alternatives?

When comparing async_ui and Uno Platform you can also consider the following projects:

Caliburn.Micro - A small, yet powerful framework, designed for building applications across all XAML platforms. Its strong support for MV* patterns will enable you to build your solution quickly, without the need to sacrifice code quality or testability.

Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology

molecule - Build a StateFlow stream using Jetpack Compose

Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.

crank - The Just JavaScript Framework

Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond

MoonZoon - Rust Fullstack Framework

MudBlazor - Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.

composePPT - An experimental UI toolkit for generating PowerPoint presentation files using Compose

Mono - Mono open source ECMA CLI, C# and .NET implementation.

sqlx - 🧰 The Rust SQL Toolkit. An async, pure Rust SQL crate featuring compile-time checked queries without a DSL. Supports PostgreSQL, MySQL, and SQLite.

Electron.NET - :electron: Build cross platform desktop apps with ASP.NET Core (Razor Pages, MVC, Blazor).