assimp
imgui-node-editor
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assimp | imgui-node-editor | |
---|---|---|
37 | 7 | |
10,256 | 3,345 | |
1.9% | - | |
9.5 | 6.3 | |
5 days ago | about 1 month ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
assimp
- The Asset-Importer-Lib Minor Release Version 5.3.0 is out
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Quickly setting up a 3D scene?
If you use something like libassimp https://github.com/assimp/assimp it will allow you to import these and access the data to generate your Vertex Array Objects then render to a frame buffer object.
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Scene organization
If you just want to load other data in a relatively simple fashion, assimp https://www.assimp.org supports loading a bunch of different formats and is pretty easy to use.
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Noob question: Between WebGL, OpenGL ES and emscripten, what is the recommended usage and relationship between them for creating an interactive browser based graphics app?
The emscripten interface for the assimp library. It runs entirely in the browser, and allows you to import 40+ 3D file formats and access the result in JSON or glTF format. This is not a full port of assimp, but an easy to use interface to access it's functionality.
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Issues with Assimp Loader and Bones
I ran into what sounds like a similar problem a few months ago. It turns out this was an assimp bug: https://github.com/assimp/assimp/issues/1974
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What is the best way to read .3DS files?
You could give assimp a go (there is a python version) i've used it for 3DS before then you can export to something else. https://github.com/assimp/assimp/blob/master/port/PyAssimp/README.md
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How can I retrieve normal scale and occlusion strength properties from GLTF 2.0 PBR materials using Assimp?
I have checked the source code for GLTF for this and it is not handled by Assimp. I created an issue as in their Github.
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A TRIANGLE!!! with OpenGL! Awesome right? 😅😜
Assimp is your friend
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Using Assimp library for commercial game development
Have you read the license? It's quite permissive. https://github.com/assimp/assimp/blob/master/LICENSE
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i wanna turn 3d models into a sprite and a normal map (the same way dead cells does it) Any library recommendations that i can use for this? Simpler and easier to learn the llibrarry the better as this is the only thing i am going to do with it.
There is probably some library more specific to your use case, but you can use assimp to load 3d models in C++.
imgui-node-editor
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Visual Node Graph with ImGui
Looks more like https://github.com/thedmd/imgui-node-editor/ to me - both are great libraries though.
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Phýsalis (try to rewrite on c++ blender extrude node)
I'm taking this low level node widget library: https://github.com/thedmd/imgui-node-editor
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graphic library for creating a paint like application
This sort of node graph?
- PyFlow – visual and modular block programming in Python
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PyFlow – Visual scripting framework for Python – NodeRED alternative?
It looks nice. If UI performance is a concern, one could move the GUI part to C++ and do some quick pybind11 Python bindings for better performance.
I've used this C++ ImGui node editor with similar features for some hacky synthesizer gui using this library: https://github.com/thedmd/imgui-node-editor
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OGL - A Great Cross Platform OpenGL Base Library With Almost Everything OpenGL You might Ever need
imgui-node-editor
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Suggestion needed: node editor GUI using C
Yes, I am looking for something like this https://github.com/thedmd/imgui-node-editor, but for C instead of C++
What are some alternatives?
tinyobjloader - Tiny but powerful single file wavefront obj loader
nuklear - A single-header ANSI C immediate mode cross-platform GUI library
cgltf - :diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
DearPyGui - Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
android-3D-model-viewer - Android OpenGL 2.0 application to view 3D models. Published on Play Store
stb - stb single-file public domain libraries for C/C++
meshoptimizer - Mesh optimization library that makes meshes smaller and faster to render
PyFlow - Visual scripting framework for python - https://wonderworks-software.github.io/PyFlow
ozz-animation - Open source c++ skeletal animation library and toolset
PyQtGraph - Fast data visualization and GUI tools for scientific / engineering applications
tilck - A Tiny Linux-Compatible Kernel
awesome-dear-imgui - A collection of awesome dear imgui bindings, extensions and resources