assimp
ags
assimp | ags | |
---|---|---|
37 | 7 | |
10,283 | 665 | |
1.1% | 1.1% | |
9.5 | 9.9 | |
5 days ago | 5 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
assimp
- The Asset-Importer-Lib Minor Release Version 5.3.0 is out
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Quickly setting up a 3D scene?
If you use something like libassimp https://github.com/assimp/assimp it will allow you to import these and access the data to generate your Vertex Array Objects then render to a frame buffer object.
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Scene organization
If you just want to load other data in a relatively simple fashion, assimp https://www.assimp.org supports loading a bunch of different formats and is pretty easy to use.
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Noob question: Between WebGL, OpenGL ES and emscripten, what is the recommended usage and relationship between them for creating an interactive browser based graphics app?
The emscripten interface for the assimp library. It runs entirely in the browser, and allows you to import 40+ 3D file formats and access the result in JSON or glTF format. This is not a full port of assimp, but an easy to use interface to access it's functionality.
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Issues with Assimp Loader and Bones
I ran into what sounds like a similar problem a few months ago. It turns out this was an assimp bug: https://github.com/assimp/assimp/issues/1974
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What is the best way to read .3DS files?
You could give assimp a go (there is a python version) i've used it for 3DS before then you can export to something else. https://github.com/assimp/assimp/blob/master/port/PyAssimp/README.md
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How can I retrieve normal scale and occlusion strength properties from GLTF 2.0 PBR materials using Assimp?
I have checked the source code for GLTF for this and it is not handled by Assimp. I created an issue as in their Github.
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A TRIANGLE!!! with OpenGL! Awesome right? 😅😜
Assimp is your friend
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Using Assimp library for commercial game development
Have you read the license? It's quite permissive. https://github.com/assimp/assimp/blob/master/LICENSE
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i wanna turn 3d models into a sprite and a normal map (the same way dead cells does it) Any library recommendations that i can use for this? Simpler and easier to learn the llibrarry the better as this is the only thing i am going to do with it.
There is probably some library more specific to your use case, but you can use assimp to load 3d models in C++.
ags
- Ideas to speed up AGS bytecode interpreter?
- Alternatives to Thimbleweed park for Android
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Return to Monkey Island
Adventure Game Studio is still developed: https://github.com/adventuregamestudio/ags
I don't think it's best for the look there. Actually, I devolver has an open engine too, no?
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The Blackwell Bundle brings all the adventures back to Linux
As with most AGS games, I recommend the following settings to a) have all pixel rows/columns be the same size, adding black bars if needed, and b) use the system mouse acceleration:
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uBlock Origin (and uMatrix) DoS with strict-blocking filter and crafted URL
This doesnt look like DOS, more like a bypass. This is a uBO DOS: https://github.com/adventuregamestudio/ags/issues/1329
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Looking for Approachable Open Source Projects to Contribute to
I would love to see people contributing cpp code on here : https://github.com/adventuregamestudio/ags
- Looking for games like the 90s PC Games, 7th Guest and 11th Hour.
What are some alternatives?
tinyobjloader - Tiny but powerful single file wavefront obj loader
pioneer - A game of lonely space adventure
cgltf - :diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
Labrador - EspoTek Labrador is a USB device that transforms your PC or smartphone into a fully-featured electronics lab. This repo holds all of the source code!
android-3D-model-viewer - Android OpenGL 2.0 application to view 3D models. Published on Play Store
nuTensor - nuTensor: Point and click matrix to filter net requests according to source, destination and type
meshoptimizer - Mesh optimization library that makes meshes smaller and faster to render
pingnoo - An open-source cross-platform traceroute/ping analyser.
ozz-animation - Open source c++ skeletal animation library and toolset
mylang - A simple programming language inspired by Python, JavaScript and C
tilck - A Tiny Linux-Compatible Kernel
rssguard - Feed reader (and podcast player) which supports RSS/ATOM/JSON and many web-based feed services.