arrayfire-rust VS RustaCUDA

Compare arrayfire-rust vs RustaCUDA and see what are their differences.

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arrayfire-rust RustaCUDA
4 3
804 751
-0.4% -
0.0 0.0
7 months ago almost 2 years ago
Rust Rust
BSD 3-clause "New" or "Revised" License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

arrayfire-rust

Posts with mentions or reviews of arrayfire-rust. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-26.

RustaCUDA

Posts with mentions or reviews of RustaCUDA. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-20.
  • What's the current state of GPU compute in rust?
    6 projects | /r/rust | 20 Sep 2021
    I think at the moment the I would use https://github.com/bheisler/RustaCUDA/ and C/C++ `.cu` files with `extern "C"` to call from Rust. Even though there are experiments to have nvptx as a compilation target for Rust.
  • Using CUDA from Rust?
    4 projects | /r/rust | 18 Jan 2021
    RustaCuda: https://github.com/bheisler/RustaCUDA
  • State of CUDA on Rust in the beginning of 2021 ?
    2 projects | /r/rust | 30 Dec 2020
    Once you have a compiled kernel (in Rust or CUDA C), RustaCUDA provides basic bindings to load and execute it. I haven't been maintaining or extending it for a while now since I haven't been doing GPGPU stuff, but it should still work, at least for the parts of the API that it exposes.

What are some alternatives?

When comparing arrayfire-rust and RustaCUDA you can also consider the following projects:

nalgebra - Linear algebra library for Rust.

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

futhark - :boom::computer::boom: A data-parallel functional programming language

cuda-sys - Rust binding to CUDA APIs

rust-opencl - OpenCL bindings for Rust.

autograph - Machine Learning Library for Rust

ILGPU - ILGPU JIT Compiler for high-performance .Net GPU programs

blub - 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)

collenchyma - Extendable HPC-Framework for CUDA, OpenCL and common CPU

wgpu - Cross-platform, safe, pure-rust graphics api.

Emu - The write-once-run-anywhere GPGPU library for Rust

pilka - Another live-coding tool for creating shader demos, Vulkan+Wgpu powered.