MachineLearning
comms_champion
MachineLearning | comms_champion | |
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6 | 4 | |
17 | 241 | |
- | 0.0% | |
8.4 | 0.0 | |
3 months ago | almost 2 years ago | |
C++ | CMake | |
GNU General Public License v3.0 only | Mozilla Public License 2.0 |
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MachineLearning
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Get gradient of Softmax activation
Softmax is at the end of this source file: https://github.com/aromanro/MachineLearning/blob/master/MachineLearning/MachineLearning/ActivationFunctions.h
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C++ Show and Tell - June 2023
Continuing extending the machine learning project: https://github.com/aromanro/MachineLearning With dropout I managed to go over 99% accuracy on digits from the EMNIST dataset, currently I'm thinking of adding batch normalization and then adding convolutional networks.
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How to learn Linear Regression
I have a project on GitHub on this: https://github.com/aromanro/MachineLearning
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C++ Show and Tell - May 2023
A project going up from simple linear regression to neural networks (multilayer perceptron for now, applied on xor, the iris dataset and EMNIST dataset): https://github.com/aromanro/MachineLearning
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Trying to create a C neural network.
I implemented a multilayer perceptron in C++ (using Eigen for matrix computations): https://github.com/aromanro/MachineLearning
- Invata cum functioneaza Chat GPT si retelele neuronale
comms_champion
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C++ Show and Tell - June 2023
I've been developing CommsChampion Ecosystem for about 9 years as my pet project. It's about easy and compile-time configurable implementation of binary communication protocols using C++11 programming language, with main focus on embedded systems (including bare-metal ones).
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What network messaging library do you recommend?
If this is the case, for the third stage of the application specific protocol handling I recommend CommsChampion Ecosystem.
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When to use template meta programming ?
I suppose if you develop something that is going to be used in a single project / product without much of a customization, then meta-programming is not really justified. The meta-programming is justified in many cases when you implement some kind of a library, which can be used in multiple independent products, and these uses may require some product specific customizations. For example, I'm developing a solution for implementing binary communication protocols for embedded systems in C++, called CommsChampion Ecosystem. The core component of which is the COMMS library. Every single use of this library requires different customization. Every application may require different polymorphic interface to handle its message objects. I use template meta-programming there to define virtual functions only needed by the application and not adding unnecessary ones. I also use template meta programming to allow customization of the storage data structures and may use different, more optimized code for some.
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Protocols that use a map/config to coordinate embedded device and host?
I use commschamp. You describe the protocol in an XML format, it only supports C++ though
What are some alternatives?
TurboGE - A simple OpenGL game engine written in C++ with Python scripting
ReductStore - A time series database for storing and managing large amounts of blob data
Project-Alice - An open-source game
luos_engine - Open-source and real-time orchestrator for cyber-physical-systems, to easily design, test and deploy embedded applications and digital twins.
QCSim - Quantum computing simulator
system-bus-radio - Transmits AM radio on computers without radio transmitting hardware.
deepnet - Educational deep learning library in plain Numpy.
IRremoteESP8266 - Infrared remote library for ESP8266/ESP32: send and receive infrared signals with multiple protocols. Based on: https://github.com/shirriff/Arduino-IRremote/
Beta
p-net - PROFINET device stack for embedded devices
kharoon-client - A crash reporter client that aims to be cross-platform and easy to use.
retro-game - a 2d game made in SFML and c++