areweguiyet VS libui

Compare areweguiyet vs libui and see what are their differences.

areweguiyet

A website built for the Rust community (by areweguiyet)

libui

Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports. (by andlabs)
GUI
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areweguiyet libui
31 22
387 10,631
1.0% -
8.0 0.0
3 days ago almost 2 years ago
HTML C
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

areweguiyet

Posts with mentions or reviews of areweguiyet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-04.
  • How to write a QML effect for KWin
    1 project | news.ycombinator.com | 19 Mar 2024
    The organization behind QT (QT Group) has pretty onerous licensing terms.

    My understanding is that it's $3,950 per year just to develop using their libraries on your own computer if you ever in the future intend to commercialize a product using QT. Transitioning from the open source license to the commercial license is something you can do but it's not the happy path and their FAQ seems to indicate that it comes with some sort of penalty.

    https://www.qt.io/pricing

    Something like Slint (Rust based but includes CPP and JS bindings) is not as comprehensive (yet) but it's more modern and the licensing terms are significantly more in line with software industry norms.

    GPUI from Zed is also something to monitor: https://www.gpui.rs/

    Also, in general you can find an extensive list of Rust-based native UI libraries here: https://areweguiyet.com/

  • Rust for Embedded Systems: Current State, Challenges and Open Problems
    4 projects | news.ycombinator.com | 4 Mar 2024
  • The KDE desktop gets an overhaul with Plasma 6
    8 projects | news.ycombinator.com | 29 Feb 2024
    I would suggest that nearly every person on this website is a developer. Both C and C++ let you shoot yourself in the foot quite easily, but at least C++ has RAII.

    If you're referring to Rust, it's just not there yet for anything serious: https://areweguiyet.com/

  • Ask HN: Rust Viable for Data Analytics?
    2 projects | news.ycombinator.com | 1 Feb 2024
    I normally use python to do some quick data analysis, with pandas/polars/pyspark/...

    But I've started to use rust more and more in the last few weeks and really start to like it.

    Does anyone have experience doing data analysis with rust, and would you recommend it over python?

    And are there any resources like https://areweguiyet.com/ but for data analysis?

  • The state of building user interfaces in Rust
    1 project | news.ycombinator.com | 17 Jan 2024
  • On inheritance and why it's good Rust doesn't have it
    5 projects | /r/rust | 8 Dec 2023
    You still haven't said anything about why those existing frameworks don't count. Again, they are used in production and do exactly what a gui framework is supposed to do. Sure they may not have all the features of the frameworks that have existed a decade before rust even existed but the issue is time not rust itself. They very clearly can be used to build complex UI without inheritance. Since you mentioned it, you should probably actually look at it https://areweguiyet.com/ the page clearly says that GUI frameworks do exist in rust.
  • BeeWare Toga v0.4.0 – A Python native, OS native GUI toolkit
    3 projects | news.ycombinator.com | 4 Nov 2023
    The web site https://areweguiyet.com/ has a list of GUI libraries for Rust.

    I haven’t tried any yet as I lack the time, but it can be a good starting point.

    Iced and Slint where interesting when I looked at that, and Slint may be done by former Qt developers.

  • Learn graphics for theoretical gui with rust
    2 projects | /r/rust | 5 Oct 2023
    I also hope that it is consistent with the goals mentioned at https://areweguiyet.com/
  • What crate/library to use for a GUI ?
    1 project | /r/rust | 8 Jul 2023
  • Are We <Thing> Yet?
    2 projects | news.ycombinator.com | 10 Apr 2023

libui

Posts with mentions or reviews of libui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-04.
  • Short history of all Windows UI frameworks and libraries
    1 project | news.ycombinator.com | 10 Feb 2024
    You can kind of see the desktop UI train wreck in real time here.

    We started with simple stable APIs for a common look and feel. For a while these were evolved and made available in other languages. This was back when native apps were consistent and intuitive and you could… uhh… actually write and ship them without bundling giant runtimes or checking a huge compatibility matrix.

    Then around 2012 the train rounds the bend and screeeeech it hits some bad track and starts to derail. UI starts trying to emulate the web, a terrible UI platform, and sane compositional UI libraries and APIs are abandoned in favor of XML soup.

    Since this stuff is a trash fire, this is followed by multiple incompatible attempts to replace or fix this. Most of these are abandoned dead ends.

    Meanwhile the dev community just said fuck it and went to Electron, creating today’s world where a “hello world” app with an OK button is hundreds of megabytes and has to load an entire private copy of a language runtime and rendering engine.

    Versions of this comedy of errors have occurred on every other platform, and of course there has been little effort to create a cross platform UI API that’s sane beyond Qt (with its own problems) and dozens of half completed OSS projects.

    So enjoy Electron I guess.

    There was one sane human being who tried to do this a while ago:

    https://github.com/andlabs/libui

    It’s the only sane desktop UI project I’ve seen in almost 20 years, an attempt to create an actual cross platform common API. But it’s abandoned of course, likely too difficult for one dev and nobody is going to provide financial support for anything that sane.

    Maybe AI will get good enough some day that we can use it to do a thing like that.

  • BeeWare Toga v0.4.0 – A Python native, OS native GUI toolkit
    3 projects | news.ycombinator.com | 4 Nov 2023
  • Is there no simple GUI library for pure C?
    4 projects | /r/C_Programming | 15 May 2023
    What about https://github.com/andlabs/libui
  • Capy – Cross-platform library for making true native GUIs in Zig
    4 projects | news.ycombinator.com | 1 Aug 2022
    Fantastic! This is similar to the C library `libui` since it also acts as a wrapper of native libraries of each platform.

    If only there was a way to interface to these using some declarative minimal and highly opinionated programming language and paradigm...

    https://github.com/andlabs/libui

  • Mathematical Patterns
    2 projects | /r/cprogramming | 27 Jun 2022
    For the GUI you will need a library or framework that interacts with your specifiv operating system and allows you to create windows and a canvas to which you can draw. You could give libui a chance.
  • libui-ng-sys: external FFI bindings for libui-ng
    2 projects | /r/rust | 20 Apr 2022
    libui-ng is a cross-platform GUI library with native widgets written in C. It is based on an earlier, (currently) inactive project known as libui. While Rust bindings for libui have existed for years (see ui-sys and iui), there is no solution for the new libui-ng; libui-ng-sys aims to fill this role.
  • What GUI library should I start with after learning C?
    3 projects | /r/C_Programming | 17 Feb 2022
    libui
  • Not-gtk GUI Libs/frameworks for plain C
    6 projects | /r/C_Programming | 22 Jan 2022
    https://github.com/andlabs/libui is very nice, but unfortunately dead, if it serves your purpose consider using it, this is a fork under development https://github.com/libui-ng/libui-ng
  • Ask HN: Is there any cross platform non native GUI written in C that looks good?
    2 projects | news.ycombinator.com | 7 Dec 2021
    https://github.com/andlabs/libui

    Better yet, it has excellent DSLs that make it possible to build desktop apps in a way similar to HTML, but much better due to keeping all code dynamic in one language (no static/dynamic multi-language separation/mixing dissonance):

  • Usable cross-platform GUI?
    2 projects | /r/vlang | 4 Nov 2021
    Maybe a module that uses https://github.com/andlabs/libui or a light HTML renderer?

What are some alternatives?

When comparing areweguiyet and libui you can also consider the following projects:

Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

bonsai - A library for building dynamic webapps, using Js_of_ocaml

nuklear - A single-header ANSI C immediate mode cross-platform GUI library

vgtk - A declarative desktop UI framework for Rust built on GTK and Gtk-rs

wxWidgets - Cross-Platform C++ GUI Library

piet - An abstraction for 2D graphics.

nana - a modern C++ GUI library

gtk-rs - Rust bindings for GTK 3

ncurses - snapshots of ncurses - see http://invisible-island.net/ncurses/ncurses.faq.html (no pull requests are accepted)

imgui-rs - Rust bindings for Dear ImGui

GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk