appleseed
pxMaxScript
appleseed | pxMaxScript | |
---|---|---|
4 | 4 | |
2,167 | 58 | |
0.6% | - | |
1.2 | 6.5 | |
about 1 month ago | about 1 month ago | |
C++ | MAXScript | |
MIT License | - |
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appleseed
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Appleseed – open-source, physically-based global illumination rendering engine
for more reading, the submission from 2017: https://news.ycombinator.com/item?id=13567594
It is MIT: https://github.com/appleseedhq/appleseed/blob/master/LICENSE...
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Physically Based Rendering: From Theory to Implementation
I'll ping you on Discord, we kinda know each other :)
For others who like opensource renderers: Appleseed (which Franz is lead developer of) is amazing, check it out! https://appleseedhq.net/
- Where can I find spectrum data of random objects?
pxMaxScript
- I wanted to make my own "XRef Objects" but for Rigs, to simplify complex scenes involving many characters. Getting rid of bones and collapsing modifiers, but having the option of editing the source proxy file. Script in the comments...
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How to chamfer the inside properly?
I did a script that may help to close holes progressively with mostly quads and few triangles. See on my github.
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I made this MaxScript tool for UV painting and I"m using it every day for LowPoly style.
You can get it from Github: https://github.com/piXelicidio/pxMaxScript/tree/master/PolyPainter
- pxpolypaint
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