apple2fpga
AppleWin
apple2fpga | AppleWin | |
---|---|---|
1 | 16 | |
12 | 676 | |
- | 2.1% | |
2.5 | 8.2 | |
2 months ago | 4 days ago | |
VHDL | C | |
- | GNU General Public License v3.0 only |
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apple2fpga
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First stage of project CompuSar is nearing completion
What is the difference between your project and this implementation? On GitHub there are a couple of ports of this project on different boards. Like this, or this.
AppleWin
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Good emulator for debugging RWTS code?
AppleWin debugger dev here. Please raise a feature request and I'll add it to my backlog of debugger features.
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Testing Generic RAM card
I added Saturn LC support a few years back that has the gory details about the I/O bank switching which extended the 16KB LC. IIRC I used the Saturn System Disk to test that the LC was working according to the specs.
- Where I started: subLOGIC Flight Simulator
- Newbie for Mame - Want to emulate Apple IIC+ - Where do I begin?
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Question about Apple emulators and Archive.org
AppleWin for IIe, II+ and II https://github.com/AppleWin/AppleWin
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New release of Total Replay
I occasionally look for AppleWin feedback/questions but the main place us devs hang out is on Usenet's comp.emulators.apple2 and on GitHub but note that our GitHub and UseNet is for bugs/feedback and not help with specific Apple 2 software. That's what comp.sys.apple2 is for.
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First stage of project CompuSar is nearing completion
Understood. We've been tracking down the odd LSS (Logic State Sequencer) bugs of the drive controller in AppleWin. You might be able to reach out to Tom if you have questions. Better yet would be to hit up usenet c.s.a2 to post questions there.
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How to configure AppleWin for paddle controllers?
I've created Issue #1079 so you can track this.
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Ask HN: How can I break into retro computers?
The least expensive way to try things out is, of course, via emulation, and there's very active work and archiving being done for early 8-bit microcomputers such as Apple II, Commodore 64, TRS-80 and Atari machines. Apple emulators, such as Virtual ][ (http://virtualii.com) and AppleWin (https://github.com/AppleWin/AppleWin) at least, let you emulate not only the Apple II but CP/M as well. There's old hardware out there as well, with all the problems associated with it.
For other old systems, such as the PDPs, Vaxen and others, there's simh (http://simh.trailing-edge.com/ and https://github.com/simh/simh).
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GSPlus and I probably need a dummies guide
https://github.com/AppleWin/AppleWin may be a friendlier place to start.
What are some alternatives?
mame - MAME
gsplus - Modern cross-platform Apple IIgs emulator and tools based on KEGS
simh - The Computer History Simulation Project
apple2js - An Apple II emulator originally written in Javascript, now being converted to TypeScript
yuzu - Nintendo Switch emulator
4cade - 100s of games at your fingertips, as long as your fingertips are on an Apple ][
AppleWin - Port of AppleWin Emulator with Native macOS UI
reinette-II-plus - reinette II plus, a french Apple II plus emulator, using SDL2 and powered by puce6502, a MOS 6502 cpu emulator
neoapple2 - Port of Stephen A. Edwards's Apple2fpga to PYNQ-Z1 (Xilinx Zynq FPGA), to emulate an Apple II+.
gsport - GSport - Apple II GS emulator based on KEGS by Kent Dickey
Arduino - Arduino IDE 1.x