apecs
selective
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apecs | selective | |
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4 | 1 | |
381 | 200 | |
- | - | |
7.3 | 4.4 | |
about 1 month ago | 6 days ago | |
Haskell | TeX | |
BSD 3-clause "New" or "Revised" License | MIT License |
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apecs
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I want to make a game in Haskell to surprise my boyfriend, but don’t know where to start.
There's an apecs-gloss tutorial here that is a simple Shmup.
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New Haskell ebook: Learn Haskell by building a blog generator
The apecs paper and associated shoot 'em up game tutorial
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Looking for projects that make heavy use of IntMap which have benchmarks
apecs uses IntMaps all over the place and is benchmarked. They're the most common backing data structure for Components I'd say.
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Unity Patents ECS
Example of ECS that was published on GitHub before this patent was even filed: https://github.com/jonascarpay/apecs.git
selective
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Is it possible to write a definitional interpreter in Applicative style?
I don't that that it goes fully all the way to monads. But, it does seem to require something "stronger" than applicatives, and I think stronger than selective functors -- though maybe there is a selection domain that is sufficient.
What are some alternatives?
frpnow
transient - A full stack, reactive architecture for general purpose programming. Algebraic and monadically composable primitives for concurrency, parallelism, event handling, transactions, multithreading, Web, and distributed computing with complete de-inversion of control (No callbacks, no blocking, pure state)
ImperativeHaskell - Proof that Haskell can look and act like an imperative language.
funflow - Functional workflows
record - Anonymous records
atl - Arrow Transformer Library
hask - Category theory for Haskell with a lens flavor (you need GHC 7.8.3, not 7.8.2 to build this!)
distributed-closure - Serializable closures for distributed programming.
extensible-effects - Extensible Effects: An Alternative to Monad Transformers
machinecell - Arrow based stream transducer
tardis
abstract-par