irooster
ancient-3d-for-turboc | irooster | |
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5 | 1 | |
11 | 3 | |
- | - | |
0.0 | 10.0 | |
over 7 years ago | over 1 year ago | |
C | Objective-C | |
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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ancient-3d-for-turboc
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Ask HN: Publish old projects even though the source code embarrasses you by now?
Nice! This prompted me to post my own code from the same era: https://github.com/pjc50/ancient-3d-for-turboc
I guess I should add screenshots.
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Step Away from Stack Overflow
Twenty-five years ago, slightly before I was an undergraduate, I got hold of the PC Games Programmers Encyclopedia http://bespin.org/~qz/pc-gpe/ and built myself a software renderer. You can see it on github: https://github.com/pjc50/ancient-3d-for-turboc
Software matrix multiplication is a perfectly reasonable way of doing 3D graphics, when you don't have a GPU. They were just starting to become a consumer product at that time: https://fabiensanglard.net/3dfx_sst1/
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Found a program I wrote in 1981 and decided to bring it back to life
The set of things you had to worry about is just .. different. My ancient programmer credentials from 1996: https://github.com/pjc50/ancient-3d-for-turboc
Back in the day, you had:
- single processor
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Dissecting the Apple M1 GPU, part I
Is this where I post the code I wrote twenty-five years ago to do 16-bit fixed-point 3D rendering? https://github.com/pjc50/ancient-3d-for-turboc
The target architecture was a 33MHz 486 PC running in "real" (ie sixteen-bit) mode. While hardware floating point was sometimes available (DX systems) it was quite slow.
irooster
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Ask HN: Publish old projects even though the source code embarrasses you by now?
I just published the source code for the first app I ever built, all the way back in 2003: https://github.com/aaronbrethorst/irooster
It "turns your Mac into a $2,000 alarm clock."
I originally made it because I had endless amounts of trouble waking up for my morning classes in college, and found that the only alarm that could get me up was a subwoofer right underneath my bed. So I hooked a 2.1 speaker system up to my Mac, wrote a little app to start playing an iTunes playlist at a particular time, and ended up productizing it.
It was never a huge commercial success; I think the best I ever did with it was about $2,000 in sales one month after Apple featured it in a newsletter (different times!), but it taught me several important lessons about building a commercial software product that still guide me today.
Enjoy checking out my super janky code!
What are some alternatives?
mesa - Mesa 3D graphics library (read-only mirror of https://gitlab.freedesktop.org/mesa/mesa/)
K-BOOM - An Atomic Bomberman clone that runs on 80286, featuring video (1997).
transmit - Final Project for Distributed Web Systems (Fall 2016)
trualias - Mentally computable verification codes for email aliases implemented as a postfix tcp table or milter; uses asyncio.
z80porter - Port writer/tester for Z80-based systems running CP/M
lunchplanner - (VERY old code I keep for self reference, this is supposed to be a joke anyway)
depoverflow - Watches StackOverflow answers and GitHub issues referenced in code for changes
ghostedit - Usability focused WYSIWYG editor
Historic-code-PC-Pascal-and-ASM- - It's amazing what you find when you retrieve a box of floppy disks from the attic!