alien VS compute-shaders

Compare alien vs compute-shaders and see what are their differences.

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alien compute-shaders
56 2
3,361 16
- -
9.8 5.7
4 days ago 11 months ago
C++ C#
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

alien

Posts with mentions or reviews of alien. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-04.

compute-shaders

Posts with mentions or reviews of compute-shaders. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-28.
  • Particle Life
    6 projects | news.ycombinator.com | 28 Dec 2023
    This is much much better, but I did an implementation of this using compute shaders in Godot 4, if that's interesting to folks!

    https://github.com/jasonjmcghee/compute-shaders

  • Show HN: Demo of Agent Based Model on GPU with CUDA and OpenGL (Windows/Linux)
    5 projects | news.ycombinator.com | 4 Dec 2023
    You should work on inter-agent interaction next! It's so much fun.

    I have played with this a fair amount and put a couple of my experiments in a repo- both slime mold simulation and "particle life".

    Here's the repo: https://github.com/jasonjmcghee/compute-shaders

    And a video of the slime mold: https://twitter.com/_jason_today/status/1663378736098738177?...

What are some alternatives?

When comparing alien and compute-shaders you can also consider the following projects:

The-Powder-Toy - Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.

altphy - A little alternative physics experiment with invented particles

VulkanAutomata - Cellular Automata GPU Renderer using the Vulkan API

imgui-godot - Dear ImGui plugin for Godot 4 (C#)

agentpy - AgentPy is an open-source framework for the development and analysis of agent-based models in Python.

particle-life - A simple program to simulate artificial life using attraction/reuplsion forces between many particles

Rythe-Engine - Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.

ABMGPU - Agent Based Model on GPU using CUDA 12.2.1 and OpenGL 4.5 (CUDA OpenGL interop) on Windows/Linux

webots - Webots Robot Simulator

glfw-feedstock - A conda-smithy repository for glfw.

seagull - A Python Library for Conway's Game of Life

Simbody - High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.