compute-shaders

Learning compute shaders in public, in Godot 4 (by jasonjmcghee)

Compute-shaders Alternatives

Similar projects and alternatives to compute-shaders

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better compute-shaders alternative or higher similarity.

compute-shaders reviews and mentions

Posts with mentions or reviews of compute-shaders. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-28.
  • Particle Life
    6 projects | news.ycombinator.com | 28 Dec 2023
    This is much much better, but I did an implementation of this using compute shaders in Godot 4, if that's interesting to folks!

    https://github.com/jasonjmcghee/compute-shaders

  • Show HN: Demo of Agent Based Model on GPU with CUDA and OpenGL (Windows/Linux)
    5 projects | news.ycombinator.com | 4 Dec 2023
    You should work on inter-agent interaction next! It's so much fun.

    I have played with this a fair amount and put a couple of my experiments in a repo- both slime mold simulation and "particle life".

    Here's the repo: https://github.com/jasonjmcghee/compute-shaders

    And a video of the slime mold: https://twitter.com/_jason_today/status/1663378736098738177?...

Stats

Basic compute-shaders repo stats
2
16
5.7
11 months ago

jasonjmcghee/compute-shaders is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of compute-shaders is C#.


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