agbcc
C compiler (by pret)
porymap
Map editor for pokeemerald, pokefirered, and pokeruby (by huderlem)
Our great sponsors
agbcc | porymap | |
---|---|---|
3 | 12 | |
100 | 400 | |
- | - | |
4.5 | 9.1 | |
7 months ago | 10 days ago | |
C | C++ | |
- | GNU Lesser General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
agbcc
Posts with mentions or reviews of agbcc.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-29.
- If you're enjoying SV's autobattles, you might be interested in Pokemon Voyager's version of the same mechanic!
- I added the Physical/Special split, the Fairy type, updated battle mechanics and more QoL features to an otherwise vanilla Pokemon Emerald, I call it "QoL Emerald"
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https://np.reddit.com/r/PokemonROMhacks/comments/jnfp76/issue_building_emerald_disassembly/guhca0u/
So, you need to edit [gcc/toplev.c](https://github.com/pret/agbcc/blob/master/gcc/toplev.c) to include it at the top. Add this line:
porymap
Posts with mentions or reviews of porymap.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-30.
- [pokeemerald] Getting this into the game's over world (and colored correctly) was a bit more work than I initially expected but good learning, now for the other two.
- What is and isn't possible with Emerald ROM hacks?
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I Made A ROM Hack Using the Emerald Decomp Project Which Includes a Thief Ball and Raised Catch Odds When Pushing B as the Ball Shakes.
If you don't want to code, Porymap is an incredible tool for making custom maps and changing Pokemon encounters.
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If you're enjoying SV's autobattles, you might be interested in Pokemon Voyager's version of the same mechanic!
Seems doable, yeah, especially if you have at least basic C knowledge. If you get the build tools set up, there's already some follower code available, so you wouldn't even have to re-engineer that yourself. And PoryMap can probably handle a lot of the basic edits you want to make.
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Question About Pokemon ROM Hack Limitations
You can look at the pokeemerald decomp. Instead of using binary tools like Adcance Map and HMA you are editing the source code with a simple text editor and porymap. The pokeemerald has everything up to gen8 (mons, moves, abilities). An example hack that was made with the decomp is Inclement Emerald.
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Bi-Weekly Questions Thread
Porymap is the best gen 3 map editor tool, but like the other replies imply it's for decomp hacking only.
decomp has an equivalent to advance map called porymap. it's really not all that different to use. i checked your post history and you mention having trouble with adding new tiles in advance map, i can say from personal experience that adding new tiles in porymap is very easy.
the other option i can think of is the pokemon emerald decomp. you would have to learn a bit to get a decomp working, then use pokeemerald-expansion's pokemon_expansion branch as a base. once you have that decomp set up you could just use porymap to change wild pokemon locations and make those pokemon available in the wild.
- Region Map Maker
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Need some guidance on how to get started please!
porymap!