advancedspelleffects
advancedspelleffects | foundryvtt-magic-items | |
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7.5 | - | |
6 months ago | - | |
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GNU General Public License v3.0 or later | - |
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advancedspelleffects
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Handy 5e Modules List
advancedspelleffects - Allows for the customization of spell effects
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Any simple means of rolling back worlds?
Try the dev branch: https://github.com/Vauryx/advancedspelleffects/tree/1.0-dev
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Is there a way to place multiple templates with a single spell?
Some multi-template stuff has already been made up in the Advanced Spell Effects module but that hasn't been updated in quite a while. Don't know if it's still working or would have what you want but it might be worth digging into to find inspiration on how to set stuff up, depending on how backend-savvy you are.
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None-spherical light?
I would keep my eye on Advanced Spell Effects by Vauryx. He does some pretty amazing things in setting up some of these more mechanically complicated spells to be fully functional. He recently added a couple Wall spells to the repertoire and while Wall of Light isn't in there yet he has said that more are on the way now that he has the foundations of wall mechanics figured out. He has a couple dedicated channels in the JB2A Discord where he posts updates and whatnot.
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JB2A Question
Sequencer Wiki from WaspAutomated Animations Wiki from OtigonAdvanced Spell Effect Wiki from Vauryx
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Necessary/Useful Modules & current version update?
Advanced Spell Effects
- Chain Lightning using Advanced Spell Effects for Foundry VTT.
foundryvtt-magic-items
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Handy 5e Modules List
FoundryVTT Magic Items - This module for Foundry VTT and specific for the DnD5e system, adds the ability to create magical items with spells or feats that belong to the item itself, such as staffs or magic wands, which will be automatically inherited from the character who owns the item.
- Active Effects and Magic Items
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48 Useful V10-Compatible Modules [5e]
Magic Items - Allows adding additional spells and such onto magic items directly. Very useful for items that function on charge systems that can be upcast, though a little tricky to work with.
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Magic Items Module not allowing the consumption of multiple charges. Any fixes?
Well there's your problem right there.
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How do we create items or abilities which expend multiple charges at once?
Magic Items might help you. I believe you can set it to use multiple charges and scale with number of charges.
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Help With Custom Items… PLEASE
a solution could be to code your cutom "feature" into custom magic spells and use the mod "magic items" which let you add spells to magic items with customizable charge cost per spell, number of charges, charges regained at x and so on
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How to make an item prompt casting a spell?
What you want is the Magic Items Module... it works with MIDI-QOL and DAE. https://gitlab.com/riccisi/foundryvtt-magic-items
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Necessary/Useful Modules & current version update?
Magic Items
- 5e - Macro or effect to upgrade spell level?
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Is the Magic Items module broken?
There's an issue for this raised on the module's gitlab page: https://gitlab.com/riccisi/foundryvtt-magic-items/-/issues/82
What are some alternatives?
foundryvtt-smart-doors - A Foundry VTT module that makes your doors smarter.
rolladvantage-token-stamp-2-foundry
FoundryVTT-Sequencer - This module implements a basic pipeline that can be used for managing the flow of a set of functions, effects, sounds, and macros.
Dynamic-Effects-SRD - A compendium pack for SRD items, spells, feats etc configured for use with Dynamic Effects, Midi QoL and About Time
foundryvtt-dnd5eCharacterActions - Provides a Template and data aggregator for dnd5e Character Actor Actions
token-mold
FoundryVTT-GiveItem - A module to allow players to give an item to another player
tables - FVTT Community Tables - 📝 Contribute tables or download them as a module! 📝
foundryvtt-simple-calendar - A simple calendar module for the FoundryVTT system
monks-active-tiles
foundry-mods
midi-srd