S VS oby

Compare S vs oby and see what are their differences.

S

S.js - Simple, Clean, Fast Reactive Programming in Javascript (by adamhaile)

oby

A rich Observable/Signal implementation, the brilliant primitive you need to build a powerful reactive system. (by vobyjs)
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S oby
9 3
1,229 228
- 1.3%
0.0 8.1
over 1 year ago 29 days ago
JavaScript JavaScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

S

Posts with mentions or reviews of S. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-31.

oby

Posts with mentions or reviews of oby. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-26.

What are some alternatives?

When comparing S and oby you can also consider the following projects:

valup

zeptoid - A tiny isomorphic fast function for generating a cryptographically random hex string.

incremental-rs

CalDOM - An agnostic, reactive & minimalist (3kb) JavaScript UI library with direct access to native DOM.

racket-gui-easy - Declarative GUIs in Racket.

voby - A high-performance framework with fine-grained observable-based reactivity for building rich applications. [Moved to: https://github.com/vobyjs/voby]

krestianstvo - Krestianstvo SDK 4 is the OSS implementation of Croquet architecture in functional reactive paradigm using Solid JS. For developing serverless collaborative and multiplayer applications.

signals - A tiny (~1kB minzipped) and extremely fast library for creating reactive observables via functions.

cellx - The ultra-fast implementation of reactivity for javascript

Monaco Editor - A browser based code editor

vwf - Virtual World Framework

bruh - The thinnest possible layer between development and production for the modern web.