S VS incremental-rs

Compare S vs incremental-rs and see what are their differences.

S

S.js - Simple, Clean, Fast Reactive Programming in Javascript (by adamhaile)
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S incremental-rs
9 1
1,229 13
- -
0.0 7.8
over 1 year ago 3 months ago
JavaScript Rust
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

S

Posts with mentions or reviews of S. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-31.

incremental-rs

Posts with mentions or reviews of incremental-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-19.
  • Humble Chronicles: Managing State with Signals
    14 projects | news.ycombinator.com | 19 May 2023
    May be of interest: I released a port of Incremental to Rust the other week. It has a bit of a way to go in polish and docs, but the core implementation and API should be very familiar. It has Expert nodes so incremental-map is feasible and already works. I’ve been using it as the state management for some UI with much success. Credit to the authors because it’s a good design. https://github.com/cormacrelf/incremental-rs

What are some alternatives?

When comparing S and incremental-rs you can also consider the following projects:

valup

bgjs

oby - A rich Observable/Signal implementation, the brilliant primitive you need to build a powerful reactive system.

signal - Functional Reactive Programming implementation for Rust

racket-gui-easy - Declarative GUIs in Racket.

gui-thunks - how to create GUIs that queue

krestianstvo - Krestianstvo SDK 4 is the OSS implementation of Croquet architecture in functional reactive paradigm using Solid JS. For developing serverless collaborative and multiplayer applications.

ReactiveUI - An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming. ReactiveUI allows you to abstract mutable state away from your user interfaces, express the idea around a feature in one readable place and improve the testability of your application.

cellx - The ultra-fast implementation of reactivity for javascript

sdk-java - Temporal Java SDK

vwf - Virtual World Framework

additive-gui