actix
Elm
actix | Elm | |
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15 | 198 | |
8,394 | 7,451 | |
0.5% | 0.2% | |
8.1 | 5.4 | |
2 days ago | about 2 months ago | |
Rust | Haskell | |
Apache License 2.0 | BSD 3-clause "New" or "Revised" License |
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actix
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Top 10 Rusty Repositories for you to start your Open Source Journey
9. Actix
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Keyword Generics Progress Report: February 2023 | Inside Rust Blog
I think it's fairer to say the language got so much more powerful that there wasn't any point making actors a language feature when they can be built from existing orthogonal language features. You're probably looking for actix (not actix-web, just actix). There's also Lunatic built in Rust but supporting any actors compiled to WebAssembly.
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An Open Source Rust SNMP Simulator
Actix is an actor framework for developing concurrent applications built on top of the Tokio asynchronous runtime. It allows multiple actors to run on a single thread, but also allows actors to run on multiple threads via Arbiters. Actors can communicate with each other by sequentially exchanging typed messages.
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Modern JVM Multithreading • Paweł Jurczenko • Devoxx Poland 2021
I’ve seen frameworks for c++ (https://seastar.io/) and rust (https://github.com/actix/actix) which support what you’re describing out of the box.
- Scala isn't fun anymore
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Anyone using Actix?
The actix repository on github doesn't seem to be very active, and everyone seems to be focused on actix-web instead, is anyone out there using plain actix or any other actor-model implementation in Rust?
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What programming languages are most used for creating advanced math-related software/simulations?
Rust is also another possibility: it's basically C++ but more modern with added features and safety. It can be tricky to write mathematical stuff in it, because you may not care too much about all the safety concerns Rust forces you to handle, but it can be useful to catch bugs ahead of times. Sadly, Rust seems to have no library for running programs on clusters of PCs, except maybe this one, which takes the Actor model implemented by Actix and runs it on a cluster. I don't know how tricky it is to use the Actor model for a scientific simulation, tho.
- Actix - Actor framework for Rust.
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How should I structure an async/await/futures program with multiple event sources and mutable state?
I'd just use Actix for that. Make your state an actor and make it a StreamHandler for each of these sources, and that's it - now you just implement the business logic for handling each message in the StreamHandler::handle methods.
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18 factors powering the Rust revolution, Part 2 of 3
However, this isn't even 50% of what's out there: Need raw parallel power (and maybe don't need an async runtime)? Checkout Rayon. Need simple Actors for concurrent processing? Checkout Actix. Need a larger Actor system for fault tolerance/CQRS messaging? Checkout Riker. Damn, I sound like a youtube advert 🤦 - For real though, this is the tip of the concurrency iceberg. There is so much more - and it's growing.
Elm
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Ludic: New framework for Python with seamless Htmx support
Elm [1] is based on a similar idea. Build your app from pure functions that return HTML tags.
[1] https://elm-lang.org/
- Learning Elm by porting a medium-sized web front end from React (2019)
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Can you make your own JavaScript by implementing ECMAScript standard?
You also wouldn't really be creating your own new programing language. You would be creating something that can run JavaScript by following JavaScript standards and syntax. You might be able to add some non-standard features of your own on top of those standards, or include your own standard library of helpers or utilities, but you can't completely make a new or alternative language and then load it in the browser (or at least not by reimplementing ECMAScript standards... you actually can make your own language that runs within any Javascript enviroment, if you provide an interpreter or compiler that transforms it into valid JS. Some people have done something like this, eg Elm: https://elm-lang.org/).
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What is the best way to present the user the results of Haskell computations?
You should at least have a look at https://elm-lang.org/ it is a pure functional language like Haskell (although with fewer fancy syntax/type classes) but it has some lovely libraries for visualisation and even with plain elm (+ elm-ui) doing string transformations can be easily done.
- Course using F#: Write your own tiny programming system(s)
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Building React Components Using Unions in TypeScript
I get it. However, the whole point of using Unions to narrow your types, ensure only a set of possible scenarios can occur, and only access data of a particular union when it’s safe to do so. That’s some of what pattern matching can provide, and 100% of what using switch statements in TypeScript with their Discriminated Unions can provide. Yes, it’s not 100% exhaustive, but TypeScript is not soundly typed, and even Elm which is still has the same issue TypeScript does: You’re running in JavaScript where anything is possible. So it’s good enough to build with and much better than what you had.
- What's the state of the Elm repo? · Issue #2308 · elm/compiler
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How to render a basic calendar UI in Elm
The beauty of a language like Elm (and other lambda-calculus / functional programming inspired languages) is that there's very little transformation involved in going from an idea to code. And that seems to have a big impact on getting things done.
- Como desenvolvi um backend web em Clojure
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Is it possible to write games like Pac-Man in a functional language?
I think the most fun and approachable way for beginners to build games with functional programming is with Elm [1].
See a few (small, demo) games built by the community in [2] .
Notice Elm has abandoned the FRP approach in favor of Model-View-Update [3].
[1] https://elm-lang.org/
What are some alternatives?
tokio
rescript-compiler - The compiler for ReScript.
bastion - Highly-available Distributed Fault-tolerant Runtime
haskelm - Haskell to Elm translation using Template Haskell. Contains both a library and executable.
Rocket - A web framework for Rust.
purescript - A strongly-typed language that compiles to JavaScript
MIO - Metal I/O library for Rust.
yew - Rust / Wasm framework for creating reliable and efficient web applications
RuMqtt
idris - A Dependently Typed Functional Programming Language
riker - Easily build efficient, highly concurrent and resilient applications. An Actor Framework for Rust.
reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.