YarnSpinner VS Facepunch.Steamworks

Compare YarnSpinner vs Facepunch.Steamworks and see what are their differences.

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YarnSpinner Facepunch.Steamworks
41 9
2,212 2,721
1.3% 1.9%
8.2 2.5
18 days ago 14 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

YarnSpinner

Posts with mentions or reviews of YarnSpinner. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-28.

Facepunch.Steamworks

Posts with mentions or reviews of Facepunch.Steamworks. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-10.

What are some alternatives?

When comparing YarnSpinner and Facepunch.Steamworks you can also consider the following projects:

ink - inkle's open source scripting language for writing interactive narrative.

Steamworks.NET - Steamworks wrapper for Unity / C#

godot-ink - Ink integration for Godot Engine.

FizzyFacepunch - A transport for Mirror using Steam / Facepunch

RenPy - The Ren'Py Visual Novel Engine

Steamworks.NET-Test - Test project for Steamworks.NET

ink - inkle's open source scripting language for writing interactive narrative.

MelonLoader - The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

dialogic - 💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!

Card-Game-Simulator - Create, Share, and Play

twinejs - Twine, a tool for telling interactive, nonlinear stories

Zenject - Dependency Injection Framework for Unity3D