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I put together a repository you can borrow if you want to make a C# Godot game that uses Steamworks.NET on either Mac or Windows.
I put together a repository you can borrow if you want to make a C# Godot game that uses Steamworks.NET on either Mac or Windows.
I also tried to integrate Facepunch.Steamworks, but it didn't seem to be working on Apple Silicon (if I understand correctly). Facepunch's last release was also 2 years ago. Since the latest Steamworks.NET was released a month ago, I believe it's currently the way to go (despite the clunkier API) if you're trying to integrate Steam into your C# Godot Project.
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