Wiki_MiSTer
oss-cad-suite-build
Wiki_MiSTer | oss-cad-suite-build | |
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15 | 14 | |
85 | 671 | |
- | 4.6% | |
10.0 | 9.0 | |
over 1 year ago | 6 days ago | |
Python | ||
- | ISC License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Wiki_MiSTer
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OpenFPGA. The future of video game preservation
I think it's a bit rich to describe this as the 'future of video game preservation'.
The MiSTer project https://github.com/MiSTer-devel/Wiki_MiSTer/wiki more rightfully deserves that title. It's got a huge range of systems (across consoles, arcade and micro computers) and it's all GPL licenced. The base board is a Terasic DE10 Nano which is proprietary but all other hardware required is open source.
The MiSTeX project aims to make MiSTer portable across different FPGA platforms https://github.com/MiSTeX-devel so a DE10 Nano won't be mandatory enabling a new ecosystem of open hardware and commercial for profit solutions.
I take no issue with people wanting to make money in this space. I take great issue with trying to gatekeep system preservation behind a mostly closed system you stamp an 'open' moniker on.
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New!
Go to the source https://github.com/MiSTer-devel/Wiki_MiSTer/wiki that should have all the information you need and also https://misterfpga.org/ and https://discord.gg/4xKVg4XVYn
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Minimig v1.97itx 6MB
Cute, but I don't see the point relative to miSTer.
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How Does an FPGA Work?
The MiSTer project[0] is a wonderful introduction to a practical use case for FPGAs. It uses verilog to describe how the DE10-Nano chip should be set up to resemble various classic computers, arcade machines, and video game consoles. With a single device you can have an Apple II+, Super Street Fighter II Turbo, and a SNES. Currently it supports up to the PlayStation for console cores, which is probably the upper bounds for the DE10-Nano.
The entire project feels perfectly in line with hacker mentality and is exciting to watch grow. There's nothing like playing Super Metroid with an original SNES controller on a CRT at the end of the day.
[0] https://github.com/MiSTer-devel/Wiki_MiSTer/wiki
- straightforward question Regarding direct video
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An argument for a new standalone FPGA-based Amiga aimed at the retro community
I'd advice anyone interested to look at miSTer instead. That is open hardware proper and has a very mature ecosystem of cores, including Amiga.
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I really like the idea of the Amiga 500 Mini. Is it frustrating to side load programs on it? Do the companies frown on you putting roms on it (I can't imagine Mortal Kombat is fretting my Amiga rom)
Consider the miSTer as an open source hardware (in FPGA) alternative (minimig FPGA core).
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Loading games from USB drive connected to my ASUS router with SMB enabled
Have you followed the steps here https://github.com/MiSTer-devel/Wiki_MiSTer/wiki/Samba funily enoough google pointed me here.
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Advice on MiSTer arcade cabinet setup
Here https://github.com/MiSTer-devel/Wiki_MiSTer/wiki and https://misterfpga.org/ I assume you know about these links?
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Introduction to FPGAs
You can find a lot of old computers and game consoles implemented in FPGA here:
- https://github.com/MiSTer-devel/Wiki_MiSTer/wiki/Cores
oss-cad-suite-build
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Programming on Parallel Machines; GPU, Multicore, Clusters and More
The OSS CAD Suite [0] is a good open-source toolchain for this stuff. You can then write hardware designs in the SytemVerilog language (VSCode has some plugins, I believe, but I've just been using a basic text editor) and use the build toolchain to compile ("synthesize") and program e.g. an FPGA with your designs.
(FWIW, I've only just taken a class on Verilog this past Spring, but we used oss-cad-suite and I found it pretty straightforward to use. The bundled version of Verilator had some issues on my Mac though, so I had to compile my own copy of Verilator.)
[0] https://github.com/YosysHQ/oss-cad-suite-build/
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FPGA Dev Boards for $150 or Less
I've followed this tutorial recently, and it's amazing:
https://github.com/BrunoLevy/learn-fpga/blob/master/FemtoRV/...
The author includes detailed instruction for how to build a micro-controller in Verilog on an icestick, starting from a very simple blinker all the way to a functional RISC-V core.
My other suggestion would be: for most of the toolchain, skip your package manager and directly install the binary artifacts published on this Github repo:
https://github.com/YosysHQ/oss-cad-suite-build
You'll spare yourself a world of pain.
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Development board for beginner: where to buy
You can compile and install from source or you can install the TabbyCAD software suite. It can be freely downloaded here: https://github.com/YosysHQ/oss-cad-suite-build.
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help with open source VHDL synthesis
I use a pre-built suite of tools from Yosys called the OSS CAD Suite, you can find binary builds at https://github.com/YosysHQ/oss-cad-suite-build
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How to update GTKwave?
OSS CAD Suite gives you the absolute latest version of GTKWave (3.4.0), plus Icarus Verilog and a bunch of other stuff. On Windows though you need to use the start.bat or environment.bat scripts though to make the tools available in a command prompt.
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Introduction to FPGAs
There's a darwin-arm64 asset for https://github.com/YosysHQ/oss-cad-suite-build/releases at least. Installation is just 4 steps (see the readme). It just worked for me on Windows and Linux at least.
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(System)Verilog Linting in VSCode?
You’ll need to install the latest iverilog version. The easiest way to do that is to install https://github.com/YosysHQ/oss-cad-suite-build
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I really liked the OSS CAD Suite collection put together by YoSYS so I made a version manager for it
I'm a macOS user that's recently been looking for a great FPGA development workflow for macOS. I recently discovered this collection. I liked that this was a nightly build but wanted a way to maintain the version of the tool suite used with my sources so I built a version manager for it here https://github.com/nishtahir/icicle. I'm still testing it and ironing out the kinks but would appreciate any feedback.
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Do you work in a mixed HDL shop?
It also seems like YosysHQ's prepackaged OSS CAD Suite ships with the GHDL plugin, making installation a breeze compared to building from source (just extract the suite and add to PATH).
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Is there a Free, open source FPGA programming software?
The other is oss-cad-suite which is a more traditional binary distribution in the form of a tar ball that you download, extract and add to your path.
What are some alternatives?
icesugar-nano - iCESugar-nano FPGA board (base on iCE40LP1K)
nextpnr - nextpnr portable FPGA place and route tool
edalize - An abstraction library for interfacing EDA tools
vscode-terosHDL - VHDL and Verilog/SV IDE: state machine viewer, linter, documentation, snippets... and more!
tensil - Open source machine learning accelerators
Whisper - High-performance GPGPU inference of OpenAI's Whisper automatic speech recognition (ASR) model
make_for_vivado - experimentation with gnu make for Xilinx Vivado compilation. dependencies can be complicated.
verilog_template - A template for starting a Verilog project with FuseSoC integration, Icarus simulation, Verilator linting, Yosys usage report, and VS Code syntax highlighting.
fpga-tamagotchi - Tamagotchi P1 for Analogue Pocket and MiSTer
analogue-pocket-utils - Collection of IP and information on how to develop for openFPGA and Analogue Pocket