WidescreenFixesPack
julius
WidescreenFixesPack | julius | |
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82 | 73 | |
2,153 | 2,557 | |
- | - | |
9.1 | 7.3 | |
8 days ago | 19 days ago | |
C | C | |
MIT License | GNU Affero General Public License v3.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
WidescreenFixesPack
- Online LAN for NFS ProStreet has FINALLY been patched for W11
- Anyone know how to fix this overlaping HUD?
- I guess that's one way to dodge a roadblock
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Has anyone had this HUD glitch in NSFC? If yes please help!
Update your WidescreenFix: https://github.com/ThirteenAG/WidescreenFixesPack/releases/tag/nfsc
- "ur dead payn-"
- Ronnie probably wanted revenge.
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Need For Speed Underground 2 now works with RTX Remix (read my comment below on how to make it work on your PC too)
[FOR WIDESCREEN] ->Install the widescreenfix from here https://github.com/ThirteenAG/WidescreenFixesPack/releases/tag/nfsu2 ->Set WindowedMode = 3 in the widescreen.ini ->Rename d3d9.dll to d3d9.asi ->When the game launches, change your desktop resolution back to it's normal one ->Expand the game's window
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Vice City or Vice City Stories. What’s better? And WHY?
Thankfully we have new patches for VCS on the PS2 Emulator (PCSX2) that allow you to use PC controls (keyboard/mouse), PC Cheats (experimental), 60fps support, ultrawide monitor support, improved aspect ratio etc, if you are interested check here: https://github.com/ThirteenAG/WidescreenFixesPack/releases/tag/gtavcs
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Issues Using ThirteenAG Widscreen Fixes on Deck?
I've been using ThirteenAG's great collection of widescreen fixes for games on my Windows PC and my Deck, but I've found the results a bit mixed on the Steam Deck side of things and was wondering if anyone has any advice.
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[Steam Deck][HowTo] Run jc141 games: the extract dwarfs on windows way
Steam Deck set up: Setting up the games on Steam Deck is simple. 1. Enter Desktop Mode 2. Move the extracted files folder somewhere on your Steam Deck (use external drive, ftp etc) 3. Find the game .exe, right click it (left trigger) and click "Add game to Steam". If you don't know which is the executable or you can't find it, go to your uncompressed files, open the start..sh with a text editor and look at the bottom of the script t find where and which files is executed. 4. Switch to Gaming Mode, find the added game and try to run it. - If the game does not run, try changing the compatibility (game properties) to GE or an other proton version (Get more versions with ProtonUp-QT) - Older games may contain a "scripts" folder and a dinput8.dll file. These files are patching the game with setting changes (screen resolution, buttons etc). If your game has these, modify the .ini file inside the scripts folder with a text editor (if available, change resolution x and y to 1280 and 800, and change to xbox controller). You also need to add the following launch option in the game properties in steam: WINEDLLOVERRIDES="dinput8=n,b" %command% You can check for scripts at https://thirteenag.github.io/wfp, just make sure you don't have multiple *.asi files in the scripts folder. I highly recommend this for older games which run in the wrong resolution or you get keyboard controls.
julius
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Lessons from Open-Source Game Projects
Julius) - Caesar 3 clone. C, SDL2
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Open Source Rewrite of Civilization 1 Source Code – OpenCiv1 Project
Cesar 3 was also rewritten (https://github.com/bvschaik/julius), and besides the marvelous work from the author that has allowed fans of the original to experience it on modern platforms and further preserve it, it has also invigorated the community and spawned other efforts to further enhance the game.
It’s a shame that many companies do not agree with such an approach for dormant or abandonware properties.
- Still have an issue with the sound loop in Caeser III
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Which game introduced you to the series? Do you find it easy to transition into the other games besides the one you started with?
Picked it up on GoG a while back and had a great time with it. Keep thinking about it every so often despite not finding the time to play through it again. Last year I decided to teach myself a specific game engine by replicating the game. I am not a game developer so I was in over my head and I stopped but I revisited the project earlier this month and managed to get basic map rendering working with the original tiles. The julius project together with citybuilding-tools and ZeusMapper were a great help to learn how to read the original asset files. I see all the Caesar 3 maps on this subreddit and would love to at least be able to generate those for Zeus + Poseidon one day even if I never get any actual game logic working. However just trying to figure out the logic for how cliff and rock formations are rendered is enough to make me think that will never happen. What I wouldn't give for a peek at the original source code.
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For those who are waiting on this new bronze age title like me, please enjoy these game recommendations. Can't wait for an "Immortal Empire" Bronze age map.
Caesar III was recently reverse engineered, and is now receiving updates (project Julius on github) and new features (project Augustus on github).
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What are your favourite logistics games?
There is Julius if you want to play it today https://github.com/bvschaik/julius
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How to run Caesar III on Steam Deck?
I just got my Steam Deck and one of the first things I'd like to try is to play the old city-building Caesar III. I searched a bit and it seems that the only way to run it is through https://github.com/bvschaik/julius/releases/tag/v1.7.0 installation. Can you please explain how to do it?
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Super Low Tech Games on Steam
An old city builder called Caesar 3 has a Steam release, and an open source implementation named Julius that works natively on linux.
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Some time ago I saw Caesar 3 on this sub, decided to play it for the first time, got addicted, now I just finished the main campaign, such a great city-builder! Is there any modern successor?
there is an open source copy of this game called Julius that fixes some aspect ratio issues of this game and is free to download (you need to have bought a legal copy of the game for it to work though). they also made a version called Augustus that adds a bunch of new things, like the monument system from later games ins the series. https://github.com/bvschaik/julius
- It's because of this game that I became addicted to city building and strategy games. It still holds up today.
What are some alternatives?
Ultimate-ASI-Loader - ASI Loader is the tool that loads custom libraries with the file extension .asi into any game process.
augustus - An open source re-implementation of Caesar III
duckstation - Fast PlayStation 1 emulator for x86-64/AArch32/AArch64
Ozymandias - An open source re-implementation of Pharaoh (1999) in the Julius/Augustus engine
USBqemu-wheel - PCSX2 usb plugin for wheels and increasingly more stuff
jazz2 - 🎮 · Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2
NFSU2-Bug-Fixes
Librelancer - A re-implementation of Freelancer
III.VC.SA.IV.Project2DFX - Project2DFX is a set of plugins for GTA III, Vice City, San Andreas, GTA IV: The Complete Edition, GTA Liberty City Stories and GTA Vice City Stories, which adds LOD corona effect to a game map, making LOD-world look a lot better.
freeciv - Freeciv is a Free and Open Source empire-building strategy game inspired by the history of human civilization. Upstream repository for the standalone Freeciv client and server. Report bugs and submit patches at https://osdn.net/projects/freeciv/ticket/
NVSE - New Vegas Script Extender (NVSE)
luxtorpeda - Steam Play compatibility tool to run games using native Linux engines