WidescreenFixesPack
dxvk-async
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WidescreenFixesPack | dxvk-async | |
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82 | 130 | |
2,142 | 715 | |
- | - | |
9.3 | 0.0 | |
16 days ago | over 1 year ago | |
C | ||
MIT License | - |
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WidescreenFixesPack
- Online LAN for NFS ProStreet has FINALLY been patched for W11
- Anyone know how to fix this overlaping HUD?
- I guess that's one way to dodge a roadblock
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Has anyone had this HUD glitch in NSFC? If yes please help!
Update your WidescreenFix: https://github.com/ThirteenAG/WidescreenFixesPack/releases/tag/nfsc
- "ur dead payn-"
- Ronnie probably wanted revenge.
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Need For Speed Underground 2 now works with RTX Remix (read my comment below on how to make it work on your PC too)
[FOR WIDESCREEN] ->Install the widescreenfix from here https://github.com/ThirteenAG/WidescreenFixesPack/releases/tag/nfsu2 ->Set WindowedMode = 3 in the widescreen.ini ->Rename d3d9.dll to d3d9.asi ->When the game launches, change your desktop resolution back to it's normal one ->Expand the game's window
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Vice City or Vice City Stories. What’s better? And WHY?
Thankfully we have new patches for VCS on the PS2 Emulator (PCSX2) that allow you to use PC controls (keyboard/mouse), PC Cheats (experimental), 60fps support, ultrawide monitor support, improved aspect ratio etc, if you are interested check here: https://github.com/ThirteenAG/WidescreenFixesPack/releases/tag/gtavcs
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Issues Using ThirteenAG Widscreen Fixes on Deck?
I've been using ThirteenAG's great collection of widescreen fixes for games on my Windows PC and my Deck, but I've found the results a bit mixed on the Steam Deck side of things and was wondering if anyone has any advice.
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[Steam Deck][HowTo] Run jc141 games: the extract dwarfs on windows way
Steam Deck set up: Setting up the games on Steam Deck is simple. 1. Enter Desktop Mode 2. Move the extracted files folder somewhere on your Steam Deck (use external drive, ftp etc) 3. Find the game .exe, right click it (left trigger) and click "Add game to Steam". If you don't know which is the executable or you can't find it, go to your uncompressed files, open the start..sh with a text editor and look at the bottom of the script t find where and which files is executed. 4. Switch to Gaming Mode, find the added game and try to run it. - If the game does not run, try changing the compatibility (game properties) to GE or an other proton version (Get more versions with ProtonUp-QT) - Older games may contain a "scripts" folder and a dinput8.dll file. These files are patching the game with setting changes (screen resolution, buttons etc). If your game has these, modify the .ini file inside the scripts folder with a text editor (if available, change resolution x and y to 1280 and 800, and change to xbox controller). You also need to add the following launch option in the game properties in steam: WINEDLLOVERRIDES="dinput8=n,b" %command% You can check for scripts at https://thirteenag.github.io/wfp, just make sure you don't have multiple *.asi files in the scripts folder. I highly recommend this for older games which run in the wrong resolution or you get keyboard controls.
dxvk-async
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Windows 11 stuttering
Right now im using this https://github.com/Sporif/dxvk-async with dxvk.enableAsync=true, it works but i got transparent assets 1-2s before it load completely, is that normal?
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Some games run fine but with massive distracting lagspikes lasting for 5-6secs
You can also manually install it yourself, check the DXVK_ASYNC Github page for the instructions. Maybe try to use an older version of Proton GE if you're unsure.
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Intel Arc A770 - Tomb Raider 2013 (driver 4502) (it's not good)
I also tested out Unity on my system and got the same results as you to which DXVK gplasync or the older DXVK-Async "band-aid" fixed it. Really, that's the only thing that does address issues with DX11
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Missing floor textures in GTA 4
DXVK Async: This is a file that converts the game from DirectX9 to Vulkan, this helps alleviate issues with stuttering and massive frame drops. This version has async which renders shaders faster so it has less stuttering than regular DXVK.
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Why is the remake running so bad despite having better than the recommended components?
Try downloading this - https://github.com/Sporif/dxvk-async
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Mafia 2 stutter fix (classic version)
Download dxvk async 2.0 here : https://github.com/Sporif/dxvk-async/releases/tag/2.0. then open it and go inside the x32 folder and copy d3d9.dll and dxgi.dll then paste inside C:\Steam\steamapps\common\Mafia II\pc.
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For anyone interested in buying an Arc GPU, I go over things like ReBar/CSM, Power Draw and the "fix", Arc Control pop up and how to fix, all sorts of stuff. Side note: At begging of vid I got some Atomic Heart running at 5120x1440 High settings, did not think I would be getting 120-130fps lol.
Jedi Fallen Order (Epic setting) was a little quirky with stuttering, but was rectified when I used DXVK_ASYNC and entered DXVK_ASYNC =1 in Settings > About > Advanced System Settings > Advanced Tab > Environment Variables > System Variables > New > Variable Name = DXVK_ASYNC, Variable Value = 1, and that reduces the issues quite a bit. Vanilla DXVK 2.1 didn't work out as well for me, but I might try it again as 2.2 came out recently
- [Linux Gaming] Comment appliquer le patch asynchrone DXVK sur le wrapper DXVK Vulkan?
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[Steam Deck] Dxvk async. Un deck Essential Personne ne parle?
J'ai trouvé quelque chose appelé dxvk async. https://github.com/sporif/dxvk-async
- I Hate Nvidia... and now I Hate Newest AAA Games too.
What are some alternatives?
Ultimate-ASI-Loader - ASI Loader is the tool that loads custom libraries with the file extension .asi into any game process.
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
duckstation - Fast PlayStation 1 emulator for x86-64/AArch32/AArch64
Proton - Compatibility tool for Steam Play based on Wine and additional components
USBqemu-wheel - PCSX2 usb plugin for wheels and increasingly more stuff
vkd3d-proton - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
NFSU2-Bug-Fixes
dxvk-cache-pool - Client/server for sharing DXVK pipeline caches
III.VC.SA.IV.Project2DFX - Project2DFX is a set of plugins for GTA III, Vice City, San Andreas, GTA IV: The Complete Edition, GTA Liberty City Stories and GTA Vice City Stories, which adds LOD corona effect to a game map, making LOD-world look a lot better.
Borderless-Gaming - Play your favorite games in a borderless window; no more time consuming alt-tabs.
NVSE - New Vegas Script Extender (NVSE)
FF13Fix - Performance and bug fixes for the PC versions of FF13 and FF13-2