WebViewFeedback VS Electron

Compare WebViewFeedback vs Electron and see what are their differences.

WebViewFeedback

Feedback and discussions about Microsoft Edge WebView2 (by MicrosoftEdge)

Electron

:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS (by electron)
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WebViewFeedback Electron
35 236
413 112,040
1.7% 0.4%
8.8 9.8
6 days ago 6 days ago
C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

WebViewFeedback

Posts with mentions or reviews of WebViewFeedback. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-04.
  • Show HN: Ambient, a multiplayer game engine and platform using WASM/WebGPU/Rust
    4 projects | news.ycombinator.com | 4 Oct 2023
    You say that being web centric precludes usage on conventional gaming platforms. What about all the games that are PC only anyways? They could use Tauri or whatnot & have incredibly easy time porting to native.

    Games such as Battlefield have already used web technology to power much of the game chrome. Taking this a step further doesn't seem like a real constraint. Microsoft themselves are working to extend fast performance webviews to Xbox uwp's. https://github.com/MicrosoftEdge/WebView2Feedback/issues/215...

    You're also not acknowledging the upside. Plenty of games would love to have an easy-to-make runs-anywhere multi-parryty game. Letting people log in from work or their phone could be a huge advantage to reaching markets. The market of people with access to web browsers is much bigger than the market of console owners!

    You're also constraining your thinking to a narrow band in other ways, again ignoring plenty of great potential. Unreal has had huge success gaining entry into all kinds of unexpected spaces; cinema, architecture, events. Engines have a much wider market than just games, and having engines available on a much broader set of modalities than conventional game engines can unlock new use cases. No one's going to build a navigation tool requiring everyone to have a Steam Deck, but if all it takes is a phone then maybe that becomes interesting.

    This also seems like an amazing starter kit for education and hobby coders. Wouldn't it be amazing to be able to be a year or two into learning development, and be able to create your own virtual world? That anyone can easily join & access from any device? That potential makes me thrilled.

    Maybe this innovation isn't for you & you want to stick to conventional modalities. Fine, great! Don't use this. I for one see a lot of potential & reason for excitement. I think it has plenty of revenue potential, and vast amounts of cool potential.

  • Current state of MAUI?
    3 projects | /r/dotnetMAUI | 24 Apr 2023
    Drag and drop is still broken in WebView2, so all blazor Maui drag and drop is broken. This is still not being fixed by MS https://github.com/MicrosoftEdge/WebView2Feedback/issues/2805
  • Chrome extensions in .NET web view controls
    4 projects | dev.to | 18 Apr 2023
    Add Ons or Extensions with WebView2 (WebView2Feedback#98)
  • Sojour 1.0.46.0 has been released!
    1 project | /r/Sojour | 20 Mar 2023
    FIXED! RPG-254 Unbeknownst to me, Microsoft broke the toolbar on the WebView2 component that Sojour uses for displaying PDFs. The toolbar is now visible again and I have also fixed an odd threading issue, where once upon a time, opening a character sheet used to make that character sheet's window unresponsive for the first click. It's now responsive from the get-go.
  • Microsoft Teams is getting big performance improvements next month
    2 projects | news.ycombinator.com | 20 Feb 2023
    Comment on the page point to a few GitHub issues for macOS and Linux support.

    Linux: https://github.com/MicrosoftEdge/WebView2Feedback/issues/645...

    > Hey all - We don't currently have a timeline for when we would begin this work. Unfortunately it's very unlikely to be soon.

    macOS: https://github.com/MicrosoftEdge/WebView2Feedback/issues/131...

    > No updates since @ningccn's comment above. We are continuing to make progress on Mac and haven't begun Linux planning yet.

    1 project | news.ycombinator.com | 20 Feb 2023
    "Microsoft Teams is getting big performance improvements".... but only for Windows!

    Maybe some day we can have WebView2 in Linux[1] and others.

    [1] https://github.com/MicrosoftEdge/WebView2Feedback/issues/645

  • Issues with Microsoft Edge WebView2 after release 109.0.1518.52
    1 project | /r/sysadmin | 18 Jan 2023
    Got some traction over on GitHub, please post your comments there! Microsoft has acknowledged this issue and is tracking: https://github.com/MicrosoftEdge/WebView2Feedback/issues/3136
  • Microsoft Edge Webview2 Runtime failing on install
    1 project | /r/MicrosoftEdge | 7 Dec 2022
  • Mircosoft Teams desktop client on Linux is being retired and will be replaced by a progressive web app (running on Chrome/Edge).
    5 projects | /r/linux | 1 Sep 2022
  • MS Teams Linux client is being retired. To be replaced by a progressive web app
    2 projects | news.ycombinator.com | 1 Sep 2022
    Yep, and edge webview2 uses edge for the most part. Yet there's something specific to the edge webview2 runtime that makes it hard to port even if edge itself is already available on mac/linux. I think it's because it uses some windows specific APIs to expose functionalities that aren't available to regular webviews.

    They were planning on maybe releasing the linux port around the end of 2021, as they were prioritizing the mac port first.

    But I don’t think even the mac port has been released yet... So it kind of makes sense for the Teams team (ha!) to just not bother with a linux release if the runtime they are developing on isn't even on the release roadmap yet. Though I guess that makes the switch from electron even more confusing.

    https://github.com/MicrosoftEdge/WebView2Feedback/issues/645

Electron

Posts with mentions or reviews of Electron. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-29.
  • Release Radar • February 2024 Edition
    13 projects | dev.to | 29 Feb 2024
    The team at Electron have been faithfully shipping new releases almost every single month. I think they had Christmas off 🤔. This popular framework has developers writing cross-platform desktop applications using JavaScript, HTML and CSS. The latest update depreciates some process events, and added new modules, APIs, methods, and more. Read into all the changes in the Electron release notes. This month, Electron also introduced a new formal RFC process.
  • The IDEs we had 30 years ago and we lost
    14 projects | news.ycombinator.com | 28 Dec 2023
    VS Code has been crashing at launch in Wayland since more than eight months ago:

    https://github.com/electron/electron/issues/37531

  • Design Systems with Web Components
    5 projects | dev.to | 18 Dec 2023
    So we talked a lot about the Atomic Design Principle, but you could just use that in any system and start creating. You could have Angular components, React Components, and Vue Components. But if you notice these don't easily work Everwhere. So the solution is to use Web Components because the modern browser can already understand these, and any Front-End framework can then utilize these components. You can use Electron for desktop (Slack, VSCode), PWA for both Android and iOS, and across all browsers Can I Use.
  • Settings · Rulesets · electron/electron
    1 project | /r/europe | 8 Nov 2023
  • How I got Wayland, Vulkan, and hardware acceleration working with Figma on Fedora 39.
    2 projects | /r/linux | 7 Nov 2023
    I'm noticing a significant boost in performance, crisper text, and better power savings. The only shortcoming is that the window which Figma will run on will lose its shadow. This is due to a technical limitation with frameless windows on Linux.
  • Building Apps with Tauri and Elixir
    14 projects | dev.to | 19 Oct 2023
    For the longest time, building desktop apps was a daunting task to web developers. That is, until technologies like Electron made creating these apps more approachable to a wider audience. Today, we’ve got a wide array of native applications built with solutions like Electron, Tauri, Capacitor, and many more. While these are great solutions, sometimes configuration can be tricky and the applications we create can become somewhat bloated in terms of memory usage.
  • MS Teams & Electron libwebp 0-Day Vulnerability
    1 project | /r/MicrosoftTeams | 30 Sep 2023
    Electron patch for version 27: https://github.com/electron/electron/pull/39823
  • CVE-2023-4863: Heap buffer overflow in WebP (Chrome)
    18 projects | news.ycombinator.com | 12 Sep 2023
    It does, see [0]. Fun fact: Signal desktop, which uses Electron under the hood, is running without sandbox on Linux [1][2].

    [0] https://github.com/electron/electron/pull/39824

    [1] https://github.com/signalapp/Signal-Desktop/issues/5195

    [2] https://github.com/signalapp/Signal-Desktop/pull/4381

  • Capturing at Speed of Thought
    1 project | dev.to | 7 Sep 2023
    Turns out, there is an issue with the electron window not returning focus correctly on mac - https://github.com/electron/electron/issues/5495. The trick to solving is to treat quick capture as a screensaver. When closing, you hide it by setting the opacity to 0 and sending hide: command to the first responder.
  • $Home, Not So Sweet $Home
    7 projects | news.ycombinator.com | 16 Aug 2023
    Open since 2016! https://github.com/electron/electron/issues/8124

What are some alternatives?

When comparing WebViewFeedback and Electron you can also consider the following projects:

lutris - Lutris desktop client

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

nvim-ts-rainbow - Rainbow parentheses for neovim using tree-sitter. Use https://sr.ht/~p00f/nvim-ts-rainbow instead

dotenv - Loads environment variables from .env for nodejs projects.

Bracket-Pair-Colorizer-2 - Bracket Colorizer Extension for VSCode

Eel - A little Python library for making simple Electron-like HTML/JS GUI apps

prism.el - Disperse Lisp forms (and other languages) into a spectrum of colors by depth

puppeteer - Node.js API for Chrome

vscode-python - Python extension for Visual Studio Code

react-native - A framework for building native applications using React

awesome-electron-alternatives - A curated list of awesome Electron alternatives.

cheerio - The fast, flexible, and elegant library for parsing and manipulating HTML and XML.