WebGui
emsdk
WebGui | emsdk | |
---|---|---|
5 | 39 | |
648 | 2,860 | |
- | 1.6% | |
2.1 | 7.9 | |
about 1 year ago | 8 days ago | |
C++ | Python | |
MIT License | GNU General Public License v3.0 or later |
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WebGui
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Visual Node Graph with ImGui
you could compile this with imgui to the web: https://github.com/jnmaloney/WebGui
but you'd have to write communication to your django app. I would do that in JS and then pass events to the WASM layer.
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Who is using C++ for web development?
You mean like this?
- Best way to learn c++ with a background in programming?
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23,000 Devices ShippedFlipper Zero
My next app will be C++/Qt compiled to Javascript with Emscripten and then run inside Electron.
(Incidentally, someone made a Dear Imgui demo this way: https://jnmaloney.github.io/WebGui/imgui.html, minus involving Electron, of course.)
- Why it is that C++ can be compiled to JavaScript bytecode that is WebAssembly (using EMSCRIPTEN), but it cannot be compiled to Java Bytecode?
emsdk
- Software Applications Incorporated
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How does one get started with unit testing?
One place that I’ve found some real, open source unit tests to look at for an example is in the emsdk for emscripten: https://emscripten.org
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godot 4.2 apksigner returned with error #2
Your default path was set by emsdk, given where the path is pointing. Your modified path is the path the installer linked in the Godot docs sets, just typically that kind of stuff doesn't override existing variables. This is a good thing to keep in mind in general as if you end up having to use a different version for something else in the future and just install it expecting the installer to update it for you, you will likely run into the same issue.
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WebAssembly: Building GUI for C++ libraries with Embind
Emscipten C/C++ to WebAssembly compiler.
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Playing with low-level memory in WebAssembly
I am playing around with Emscipten which wraps around clang to compile C/C++ code in WASM binary and provide some glue-code API to embed WASM binary into JavaScript. Look into MDN Docs and Emscripten SDK to get started.
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Is there any alternative other than JavaScript to deal with web frontend?
Elm is a different approach that compiles into JavaScript. In the extreme case, you have Emscripten which will compile many language into JavaScript but will feel really clumsy compared to using JavaScript in a lot of cases.
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What's the "modern" way of creating a native addon for Node.js?
https://emscripten.org/ ?
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SQLite builds for WASI since 3.41.0
SQLite is a pretty popular database and it's a critical dependency for many different applications. By compiling it to Wasm32-wasi, you can add it to any WebAssembly module.
This enables a new set of possibilities for Wasm and SQLite. For example, now you can run a full WordPress application in the browser [1][2] / server [3] using the same Wasm module. Note that for the browser these projects use Emscripten [4], but in the future the same Wasm32-wasi module will work.
In general, any environment that includes a wasm runtime can potentially run applications that uses SQLite under the hood. Before, it wasn't possible.
- [1] https://wordpress.wasmlabs.dev/
- [2] https://developer.wordpress.org/playground/demo/
- [3] https://wasmlabs.dev/articles/running-wordpress-with-mod-was...
- [4] https://emscripten.org/
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Noob question: Between WebGL, OpenGL ES and emscripten, what is the recommended usage and relationship between them for creating an interactive browser based graphics app?
The emscripten interface for the assimp library. It runs entirely in the browser, and allows you to import 40+ 3D file formats and access the result in JSON or glTF format. This is not a full port of assimp, but an easy to use interface to access it's functionality.
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Website with Godot?
Three.js is written in JS and loads like a JS library on a modern website. Godot is a binary application transpiled to WASM (with the help of emscripten), resulting in a pretty large initial payload. Godot provides JS integration, but it feels less "native" with its layers of abstraction.
What are some alternatives?
Valheim-Server-Web-GUI - This is a web GUI that can live on top of a Valheim server, giving you a web interface for controlling some of the basic functions of managing a server. This is database-less, no SQL required. Can publicly show mods, lets you edit your CFG files via a web interface, can show your world seed ID (publicly or not), can start/stop/restart valheimserver.service and can download your .db and .fwl files.
pyscript - Try PyScript: https://pyscript.com Examples: https://tinyurl.com/pyscript-examples Community: https://discord.gg/HxvBtukrg2
DearPyGui - Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
WASI - WebAssembly System Interface
imgui-sfml - Dear ImGui backend for use with SFML
itk-wasm - High performance spatial analysis in a web browser, Node.js, and across programming languages and hardware architectures
implot - Immediate Mode Plotting
website - WebAssembly website
zxShaderViz - A useful tool to edit and visualize shaders in real time.
webaudio-examples - Code examples that accompany the MDN Web Docs pages relating to Web Audio.
userver - Production-ready C++ Asynchronous Framework with rich functionality
tictactoe-game-wasm - This is a simple example for creating your first game in web assembly. The logic for this tic-tac-toe game is written in C++.