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As far as I know, godot does not export for html or webgl. But if you are looking for a visual editor, maybe Polygonjs can be of interest? (disclaimer, I'm the maker)
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Nutrient
Nutrient – The #1 PDF SDK Library, trusted by 10K+ developers. Other PDF SDKs promise a lot - then break. Laggy scrolling, poor mobile UX, tons of bugs, and lack of support cost you endless frustrations. Nutrient’s SDK handles billion-page workloads - so you don’t have to debug PDFs. Used by ~1 billion end users in more than 150 different countries.
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Three.js is written in JS and loads like a JS library on a modern website. Godot is a binary application transpiled to WASM (with the help of emscripten), resulting in a pretty large initial payload. Godot provides JS integration, but it feels less "native" with its layers of abstraction.
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And I asked floooh for similar thoughts on making a website with sokol here: https://github.com/floooh/sokol/issues/825