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As far as I know, godot does not export for html or webgl. But if you are looking for a visual editor, maybe Polygonjs can be of interest? (disclaimer, I'm the maker)
Three.js is written in JS and loads like a JS library on a modern website. Godot is a binary application transpiled to WASM (with the help of emscripten), resulting in a pretty large initial payload. Godot provides JS integration, but it feels less "native" with its layers of abstraction.
And I asked floooh for similar thoughts on making a website with sokol here: https://github.com/floooh/sokol/issues/825
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