On the importance to make games during the game engine's development

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

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  • polygonjs

    node-based WebGL design tool

  • That's the path I took with Polygonjs ( https://polygonjs.com ), and a game I've just released ( https://polyreplay.com/minesweepertwist ), with more coming shortly.

    But it didn't start like that. It only started as a tool I could use to deliver client projects, as I was trying to become a freelance for interactive 3D scenes for the web.

    Project after project ( some examples here: https://polygon-lab.com/ ), I could improve Polygonjs. Then I found clients who would be interested enough to buy licenses, and would give valuable feedback which would help the project grow even more.

    And a few clients asking for not just interactive sites, but also games. This pushed Polygonjs further, and after several games released, it definitely qualifies as a game engine.

    So this is generally an advice I give to people who want to become freelancers. Build a tool that solves a problem in your space, as this gives you an edge, and you'll also get the chance to confront that tool to reality, which will help it - and you - grow. This becomes a virtuous circle very quickly.

  • gdl

    Functional 2D game engine in clojure (by damn)

  • Upvoted because it's really easy to get lost when developing a game & engine.

    I am trying this approach right now with the functional clojure 2d engine 'gdl'https://github.com/damn/gdl , which just 'organically' evolved out of developing https://github.com/damn/Cyber-Dungeon-Quest , an action RPG.

    Which means that all features have been created by an actual need.

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  • Cyber-Dungeon-Quest

    RPG game written in Clojure

  • Upvoted because it's really easy to get lost when developing a game & engine.

    I am trying this approach right now with the functional clojure 2d engine 'gdl'https://github.com/damn/gdl , which just 'organically' evolved out of developing https://github.com/damn/Cyber-Dungeon-Quest , an action RPG.

    Which means that all features have been created by an actual need.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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