Voxel-Render VS minecraft-clone

Compare Voxel-Render vs minecraft-clone and see what are their differences.

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Voxel-Render minecraft-clone
1 1
20 11
- -
7.5 10.0
about 1 month ago over 1 year ago
C++ C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Voxel-Render

Posts with mentions or reviews of Voxel-Render. We have used some of these posts to build our list of alternatives and similar projects.

minecraft-clone

Posts with mentions or reviews of minecraft-clone. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Voxel-Render and minecraft-clone you can also consider the following projects:

voxelman - A voxel engine for godot. I'ts a c++ engine module.

territory - 3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation

CavEX - Project to recreate your favourite block game for the Wii (Beta 1.7.3)

basic-voxel-engine - A Minecraft-like voxel engine, written in C++.

Botcraft - Botcraft is a cross-platform C++ library to create bots that connect and interact with Minecraft servers with (optional) integrated OpenGL renderer

tinyrenderer - A brief computer graphics / rendering course

open-builder - Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server