ViZDoom
Reinforcement Learning environments based on the 1993 game Doom :godmode: (by Farama-Foundation)
AI-Toolbox
A C++ framework for MDPs and POMDPs with Python bindings (by Svalorzen)
ViZDoom | AI-Toolbox | |
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3 | 2 | |
1,669 | 641 | |
0.8% | - | |
8.9 | 5.1 | |
3 months ago | 4 months ago | |
C++ | C++ | |
- | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ViZDoom
Posts with mentions or reviews of ViZDoom.
We have used some of these posts to build our list of alternatives
and similar projects.
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Reinforcement learning libraries with AlphaZero
AFAIK AlphaZero has not been used for continuous action space 3d environments like vizdoom, I wouldn't expect it to work well out of the box. There is a basic example demonstrating Q-learning on the environment: https://vizdoom.cs.put.edu.pl/tutorial#learning, as well as numerous example files of various training methods: https://github.com/Farama-Foundation/ViZDoom/tree/master/examples/python
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ViZDoom 1.2.0: Reinforcement Learning environments based on the 1993 game Doom
For more information about this release and ViZDoom, see https://github.com/Farama-Foundation/ViZDoom, and about Farama Foundation, see https://farama.org/, or join our Discord server: https://discord.gg/nhvKkYa6qX
- ViZDoom has joined the Farama Foundation
AI-Toolbox
Posts with mentions or reviews of AI-Toolbox.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-02.
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Impact of using sockets to communicate between Python and RL environment
Makes sense. I was just wondering if someone had any comparisons to share. I will create a toy environment in Unreal and compare integrating RL C++ libraries (looking at AI-Toolbox and mlpack) vs using Python with socket communication.
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Greedy AI agents learn to cooperate
I maintain a repository of many implementations of classical (tabular) RL algorithms [1] which you might enjoy playing with when starting out. I use it for both research and for student projects. The advantage of avoiding NNs when starting out is that it is much simpler to inspect the inner workings of an algorithm to see whether it's working or not.
I'm always happy to help if something is unclear or difficult so feel free to open issues there :)
[1]: https://github.com/Svalorzen/AI-Toolbox