VfxPyro VS Eyeball

Compare VfxPyro vs Eyeball and see what are their differences.

VfxPyro

Fireworks particle effect with Unity VFX Graph (by keijiro)

Eyeball

Unity VFX Shader Graph sample (by keijiro)
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VfxPyro Eyeball
1 1
240 68
- -
0.0 4.1
over 3 years ago over 3 years ago
C# HLSL
The Unlicense -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

VfxPyro

Posts with mentions or reviews of VfxPyro. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-02.

Eyeball

Posts with mentions or reviews of Eyeball. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-02.

What are some alternatives?

When comparing VfxPyro and Eyeball you can also consider the following projects:

VfxGraphTestbed2 - My second testbed repository for Unity VFX Graph

unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.

LaspVfx - Audio reactive Unity VFX with LASP

Krbv - Colorful tunnel with Unity VFX Graph

NoiseShader - Noise shader library for Unity

VfxCrystal - A small VFX sketch with Unity VFX Graph

SdfVfxSamples - Unity VFX Graph samples with SDF (signed distance field)

VfxGraphTestbed - My testbed for Unity VFX Graph