VehicleNoiseSynthesizer
realtime-CSG-for-unity
VehicleNoiseSynthesizer | realtime-CSG-for-unity | |
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1 | 11 | |
23 | 696 | |
- | - | |
7.0 | 3.5 | |
9 months ago | 7 months ago | |
C# | C# | |
MIT License | MIT License |
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VehicleNoiseSynthesizer
realtime-CSG-for-unity
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Is this possible to do in Unity?
Yes, it is possible! You can use one of the CSG solutions like: - https://github.com/sabresaurus/SabreCSG - https://github.com/LogicalError/realtime-CSG-for-unity
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How do I make my game look Quake/Half Life?
Use this to build the levels - https://github.com/LogicalError/realtime-CSG-for-unity
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Unity ProBuilder - Boolean Tool used to Combine, Intersect, or Subtract one shape from another.
Or you could use https://github.com/sabresaurus/SabreCSG or https://realtimecsg.com/
- Should I use Blender or ProBuilder for a FPS?
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Level Design workflow - Blender to Unity issues.
I don't have a good answer to your question, but you could consider using RealtimeCSG: https://realtimecsg.com/.
- Does anyone know why my RealtimeCSG brushes are getting lit terribly by baked lighting? (Details in comments)
- House question
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The year is 2021. You are starting a new game project. What assets/plugins do you import?
For all my projects with 3d level design: https://github.com/LogicalError/realtime-CSG-for-unity - best 3d prototyping
- Create Hole in 3D Primitive - In Editor
- Resource About Mesh Cutting
What are some alternatives?
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
SabreCSG - Level design tools for Unity
NewFolderWizard-UnityTool - New Folder Wizard is an organizational tool for Unity for quickly importing and customizing your personal folder structure into every project. Save and reuse your templates. Templates are saved as ScriptableObjects and may be customized to your liking.
Chisel.Prototype - Work in progress prototype for the Chisel Level Editor, for Unity
UIWidgets - UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
CompilePal - A tool to assist in the compiling of source engine maps
apple-signin-unity - Unity plugin to support Sign In With Apple Id
Unity-game-hacking - A guide for hacking unity games
KDTree - Fast KDTree for Unity, with thread-safe querying.
quake-leveldesign-starterkit - A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.
EZSoftBone - A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
EzySlice - An open source mesh slicer framework for Unity3D Game Engine. Written in C#.