Vanilla-Conquer VS CnCTDRAMapEditor

Compare Vanilla-Conquer vs CnCTDRAMapEditor and see what are their differences.

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Vanilla-Conquer CnCTDRAMapEditor
28 1
319 1
2.2% -
7.1 0.0
16 days ago almost 3 years ago
C++ C#
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Vanilla-Conquer

Posts with mentions or reviews of Vanilla-Conquer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-08.

CnCTDRAMapEditor

Posts with mentions or reviews of CnCTDRAMapEditor. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-01.
  • Tiberian Dawn Mega Map remaster mod.
    2 projects | /r/commandandconquer | 1 May 2021
    The Tiberian Dawn mod now supports Mega Maps with the same size limit as Red Alert in the remaster as well as supporting in on the standalone builds for the freeware originals. You can get a build of the remaster map editor supporting the format Vanilla Conquer uses from https://github.com/screamingchicken/CnCTDRAMapEditor/releases/.

What are some alternatives?

When comparing Vanilla-Conquer and CnCTDRAMapEditor you can also consider the following projects:

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

cnc-ddraw - GDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API for classic games for better compatibility with Windows 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS) and Virtual Machines

OpenSAGE - OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA.

em-dosbox - An Emscripten port of DOSBox

Thyme - An open source re-implementation of Generals : Zero Hour written in C++.

CNC-Ultimate-Collection-Fixed-Launchers - Fixed launchers for the games in Origin's Command and Conquer: The Ultimate Collection. Re-enables command-line parameters for the games, adds in some missing registry keys, and adds in some community patches automatically.

ra2 - A Red Alert 2 mod for the OpenRA game engine

qt-mvvm - Model View ViewModel framework for large Qt C++ applications

cppan - Project evolved into Software Network: https://github.com/SoftwareNetwork/sw

packages - Package build scripts and support for luxtorpeda client

CnC_Remastered_Collection