Vanilla-Conquer VS cppan

Compare Vanilla-Conquer vs cppan and see what are their differences.

Vanilla-Conquer

Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games. (by TheAssemblyArmada)

cppan

Project evolved into Software Network: https://github.com/SoftwareNetwork/sw (by cppan)
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Vanilla-Conquer cppan
28 1
319 106
2.2% 0.0%
7.1 5.4
16 days ago about 1 month ago
C++ C++
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Vanilla-Conquer

Posts with mentions or reviews of Vanilla-Conquer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-08.

cppan

Posts with mentions or reviews of cppan. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-12.
  • Which is your most loved feature of C++?
    3 projects | /r/cpp | 12 Oct 2021
    When I discovered vcpkg I waq very disappointed and started to look for alternatives. I found cppan (https://github.com/cppan/cppan) which was exactly what I was looking for (A bit like npm but for C++). It became sw and I don't really like that name but it's still the best thing I've found for handling dependencies on Windows.

What are some alternatives?

When comparing Vanilla-Conquer and cppan you can also consider the following projects:

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

cmake-cookbook - CMake Cookbook recipes.

cnc-ddraw - GDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API for classic games for better compatibility with Windows 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS) and Virtual Machines

poac - A package manager and build system for C++

OpenSAGE - OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA.

sw - Software Manager. Build System, Build System Generator and Package Manager. C/C++ and other languages. Tools and libraries for Software Management.

em-dosbox - An Emscripten port of DOSBox

cpk - Light and fast package manager on C/C++ for C/C++/Python/Rust/Js packages

Thyme - An open source re-implementation of Generals : Zero Hour written in C++.

abseil-cpp - Abseil Common Libraries (C++)

CNC-Ultimate-Collection-Fixed-Launchers - Fixed launchers for the games in Origin's Command and Conquer: The Ultimate Collection. Re-enables command-line parameters for the games, adds in some missing registry keys, and adds in some community patches automatically.

CPM.cmake - 📦 CMake's missing package manager. A small CMake script for setup-free, cross-platform, reproducible dependency management.