VRigUnity VS VirtualMotionCapture

Compare VRigUnity vs VirtualMotionCapture and see what are their differences.

VirtualMotionCapture

VRゲーム中にモデルをコントロール (by sh-akira)
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VRigUnity VirtualMotionCapture
3 2
134 748
- -
4.3 8.3
about 1 month ago about 1 month ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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VRigUnity

Posts with mentions or reviews of VRigUnity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-02.
  • Are there any other software besides VSeeFace for vrm models?
    3 projects | /r/vtubertech | 2 Jun 2023
    All of the following have mediapipe / VMC Protocol Support (for webcam / you can use your phone as a webcam on your PC with IVCam + IVCam server for windows): Webcam Motion Capture (Paid): https://webcammotioncapture.info/ V Rig Unity (free): https://github.com/Kariaro/VRigUnity XR Animator (free): https://github.com/ButzYung/SystemAnimatorOnline/releases V Actor (free): https://github.com/endink/VActor
  • Software
    4 projects | /r/vtubertech | 17 Apr 2023
    (Free) https://github.com/Kariaro/VRigUnity
  • What tracker to use?
    1 project | /r/vtubertech | 11 Mar 2023
    I use VseeFace to VNyan with iPhone X (IFacialMocap), if you want to have body and hand tracking you can use : https://github.com/Kariaro/VRigUnity but the hand/body tracking (webcam) use a lot of performance in CPU

VirtualMotionCapture

Posts with mentions or reviews of VirtualMotionCapture. We have used some of these posts to build our list of alternatives and similar projects.
  • Quick Question About VR and Model Tracking
    1 project | /r/vtubertech | 20 Feb 2022
    Virtual Motion Capture is another free option which allows you to add your VRM model into the software and use your VR headset's trackers to move your model (Granted I prefered Liv's movements more). If you pay for their Japanese Paitron-like thing (300 yen, around $2.5 dollars) you'll gain access to the ability to send that tracking data over to vSeeface which would be preferable as neither of these two softwares provide bone physics or other customization that vseeface allows.
  • Full Body Tracking
    1 project | /r/VirtualYoutubers | 16 Apr 2021
    I suspect she is most likely uses something like Vseeface or VirtualMotionCapture (which integrates into VSeeface) and then loads that into her character app. Unfortunately the exact app might not be known. The character modeller for the new 3d model is jjinomu, who works in VRM format. Which means it's possible it could be anything from Unity to Luppet, VRoid Studio and some others. (Odds are though it's an off the shelf solution, as few vtubers are doing Unity/Unreal specific work.)

What are some alternatives?

When comparing VRigUnity and VirtualMotionCapture you can also consider the following projects:

MediaPipeUnityPlugin - Unity plugin to run MediaPipe

ViRe - A open-source VR mocap studio built in Unity