VRC-Animation-Sync
AutoImmobilizeOSC
VRC-Animation-Sync | AutoImmobilizeOSC | |
---|---|---|
1 | 3 | |
24 | 27 | |
- | - | |
4.1 | 10.0 | |
10 months ago | over 1 year ago | |
C# | ||
MIT License | GNU General Public License v3.0 only |
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VRC-Animation-Sync
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syncing animator states across network
Without code that's hard to answer. Perhaps check out how this project does it: https://github.com/Pokeyi/VRC-Animation-Sync
AutoImmobilizeOSC
- Why does my entire body move when I turn my head in VRChat with FBT?
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what are some of your 'must have' or 'essential' features when making an avatar?
AutoImmobilizeOSC This fixes the IK jitter bug so that other people don't see your avatar jittering when doing rapid head shake movements (Examples of that on their page).
- Your jittery tracker movements don't appear to other players
What are some alternatives?
OSCmooth - Create smooth parameters that mimic IK Sync for OSC or general use.
VRCFury - This is the source code for VRCFury. For information, visit vrcfury.com
VRCOSC - Modular OSC program creator, toolkit, and router made for VRChat. Show your heartrate, time, hardware stats, speech to text, control Spotify, and more! Includes drag-and-drop prefabs for your avatar.
100Avatars - 100Avatars - 200 open-source Avatars
PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.
AV3ToggleUtil - Utility to quickly create toggles for VRChat SDK 3.0 Avatars
CyanTrigger - CyanTrigger is an Udon compiler with focus on in-scene editing. The interface resembles the old SDK2 VRC Trigger interface, but has more functionality. CyanTrigger has full access to all of Udon and can work with UdonGraph and UdonSharp.
AvatarImageReader - UdonSharp prefab for reading data written into avatar images