VPhysics-Jolt VS robo-blast

Compare VPhysics-Jolt vs robo-blast and see what are their differences.

VPhysics-Jolt

Volt (VPhysics Jolt) is a replacement physics module for the Source Engine. (by Joshua-Ashton)

robo-blast

A fork of GDQuest's RoboBlast, with some tweaks and fixes for Godot Jolt (by mihe)
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VPhysics-Jolt robo-blast
6 1
1,202 0
- -
5.4 6.4
3 months ago 12 months ago
C++ GDScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

VPhysics-Jolt

Posts with mentions or reviews of VPhysics-Jolt. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-24.

robo-blast

Posts with mentions or reviews of robo-blast. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-24.

What are some alternatives?

When comparing VPhysics-Jolt and robo-blast you can also consider the following projects:

Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

PhysX - NVIDIA PhysX SDK

godot-jolt - Godot Jolt is a Godot extension that integrates the Jolt physics engine

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.