Uween VS unity-avatar-generation

Compare Uween vs unity-avatar-generation and see what are their differences.

Uween

Lightweight tween library for Unity. (by beinteractive)

unity-avatar-generation

A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API. (by bkevelham)
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Uween unity-avatar-generation
1 3
151 45
- -
0.0 0.0
almost 3 years ago about 3 years ago
C# C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Uween

Posts with mentions or reviews of Uween. We have used some of these posts to build our list of alternatives and similar projects.

unity-avatar-generation

Posts with mentions or reviews of unity-avatar-generation. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Uween and unity-avatar-generation you can also consider the following projects:

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

dmotion - DMotion - A high level Animation Framework for Unity DOTS

Tweener - GUI based tween system for Unity

Hairibar.Ragdoll - A package for animating ragdolls through keyframed animations.

PrimeTween - PrimeTween is a high-performance, allocation-free animation library for Unity. Animate anything with just one line of code, tweak all animation properties directly from the Inspector, and create complex animation sequences. No runtime memory allocations, ever.

PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.

Keyframes - Simple tweening for any data, akin to AnimationCurve & Gradient

Deform - A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

Aim-IK - A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.