UnrealPakViewer VS SteamBridge

Compare UnrealPakViewer vs SteamBridge and see what are their differences.

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UnrealPakViewer SteamBridge
1 1
921 129
- -
2.5 0.0
12 months ago almost 2 years ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UnrealPakViewer

Posts with mentions or reviews of UnrealPakViewer. We have used some of these posts to build our list of alternatives and similar projects.

SteamBridge

Posts with mentions or reviews of SteamBridge. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing UnrealPakViewer and SteamBridge you can also consider the following projects:

UnrealNetworkProfiler - A modern WPF based Network Profiler for Unreal Engine.

ElgKismetEditorWidget - This is an Unreal Engine 5.0 editor only plugin to make it possible to use Editor Utility Widgets inside the Blueprint Editor. It also add possibilities to make Editor Widgets that access and edit blueprint graphs.

UnrealInk - Integration of the Ink language into Unreal 4 (https://github.com/inkle/ink)

UnrealPlugin - Ultraleap SDK for the Unreal Engine.

AsyncLoadingScreen - Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.

ProjectCleaner - Unreal engine plugin for managing all unused assets and empty folders in project.

UE4-Plugin-OffAxis - This plugin provides a fishtank-VR via a so-called OffAxisProjection by modifying the projection matrix using a custom ULocalPlayer

DetailsMetadataExtension - Extends the Unreal Engine blueprint details panel for variables with the ability to add property metadata key/values.

EIRTeam.Steamworks - Improved Steamworks wrapper for Godot Engine

HeartGraph - A generic runtime node graph editor and viewer for Unreal Engine