UnitySaveLoadSystem VS UnityPlayerPrefsExtra

Compare UnitySaveLoadSystem vs UnityPlayerPrefsExtra and see what are their differences.

UnitySaveLoadSystem

A save/load system for Unity utilizing playerprefs so you can have persistent data on WebGL. (by evskii)

UnityPlayerPrefsExtra

Unity PlayerPrefsExtra gives you the ability to save more complexe data types such as : Vectors, Bool, Colors, Lists, ... and it uses the Unity's PlayerPrefs behind the scene. (by herbou)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
UnitySaveLoadSystem UnityPlayerPrefsExtra
1 1
1 51
- -
0.0 0.0
about 2 years ago about 1 year ago
C# C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UnitySaveLoadSystem

Posts with mentions or reviews of UnitySaveLoadSystem. We have used some of these posts to build our list of alternatives and similar projects.

UnityPlayerPrefsExtra

Posts with mentions or reviews of UnityPlayerPrefsExtra. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing UnitySaveLoadSystem and UnityPlayerPrefsExtra you can also consider the following projects:

ERSaveIDEditor - ELDEN RING savedata SteamID64 editor (convert cracked to legit)

Unity-Lua - A wrapper around MoonSharp that allows easy development of moddable Unity games

SnowRunner-Tool - Restore saved games from backups

Aim-IK - A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.

lcs-save-editor - A savegame editor for Grand Theft Auto: Liberty City Stories.

OpenEOS - A lightweight & open-source port of the Epic Online Services (EOS) SDK in Unity Package format, with simple extensions that provide a smoother integration within Unity.