Unity-SerializeReferenceExtensions
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Unity-SerializeReferenceExtensions | Serially | |
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4 | 1 | |
587 | 35 | |
- | - | |
7.9 | 3.4 | |
about 1 month ago | 4 months ago | |
C# | C# | |
MIT License | MIT License |
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Unity-SerializeReferenceExtensions
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What features do you want Unity to focus next?
for serializing interfaces and abstracts, this is phenomenal: https://github.com/mackysoft/Unity-SerializeReferenceExtensions
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I love collecting free/MIT utility code for Unity to add to my projects. Let's share some!
This one allows you to serialize a reference, like Unity's SerializeReference. However, in the inspector, you get to create an instance of any type the reference can hold. This is extremely powerful for modular systems like card games or weapons.
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Is Odin still worth it?
Unity Serialize Reference Extensions
Serially
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Is Odin still worth it?
Serially
What are some alternatives?
NaughtyAttributes - Attribute Extensions for Unity
NativeWebSocket - 🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)
Unity-SerializableDictionary - Serializable dictionary class for Unity
Markup-Attributes - A Unity Editor extension for customizing inspector layout with attributes.
UnitySerializedDictionary - Serialized and drawed in editor Dictionary
Unity-Easy-Way-Tools - Unity Extension with different Asset Workflow and Tech Art Tools
Eflatun.SceneReference - Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
Save-System-for-Unity - Save System for Unity with AOT (IL2CPP) and assets references support.
Mathfs - Expanded Math Functionality for Unity
ClassTypeReference-for-Unity - Property drawer that allows class selection from drop-down in Unity.