Unity-SerializeReferenceExtensions
MyBox
Unity-SerializeReferenceExtensions | MyBox | |
---|---|---|
4 | 4 | |
587 | 1,814 | |
- | - | |
7.9 | 7.8 | |
about 1 month ago | 3 days ago | |
C# | C# | |
MIT License | MIT License |
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Unity-SerializeReferenceExtensions
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What features do you want Unity to focus next?
for serializing interfaces and abstracts, this is phenomenal: https://github.com/mackysoft/Unity-SerializeReferenceExtensions
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I love collecting free/MIT utility code for Unity to add to my projects. Let's share some!
This one allows you to serialize a reference, like Unity's SerializeReference. However, in the inspector, you get to create an instance of any type the reference can hold. This is extremely powerful for modular systems like card games or weapons.
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Is Odin still worth it?
Unity Serialize Reference Extensions
MyBox
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I love collecting free/MIT utility code for Unity to add to my projects. Let's share some!
This one is a mixed bag of various utility stuff I found. Some is good, some a bit less, but it's fun to explore!
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Is it possible to toggle a field serialization on bool value? (true=serialize, false= deserialize)
If you dont want to spend the money there is also MyBox, is a free collection of attributes and it comes with one that hides variables on the inspector based on a condition.
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Add outline effects to your Unity UI - Project Repo (free)
Check out Mybox. It has a ton of extra very easy to use attributes that makes your editor components much more structured. :)
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Hey guys I want to know if there's simple way to get unity conditions customizing in editor window for designers that don't know so much about coding ...
MyTools by Deadcows is a life saver, it comes with tons of custom attributes and tools, just download it and copy it into your Assets folder or intall via Git.
What are some alternatives?
NaughtyAttributes - Attribute Extensions for Unity
Microsoft.Unity.Analyzers - Roslyn analyzers for Unity game developers
Unity-SerializableDictionary - Serializable dictionary class for Unity
unity-webxr-export - Develop and export WebXR experiences using Unity WebGL
Serially - Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.
UnityNativeScripting - Unity Scripting in C++
Markup-Attributes - A Unity Editor extension for customizing inspector layout with attributes.
santorini-unity-minimax - Artificial Intelligence with Minimax algorithm in Santorini board game in Unity (C#)
Unity-Easy-Way-Tools - Unity Extension with different Asset Workflow and Tech Art Tools
TileMaps - Example repository for organizing generic tile maps in Unity with C#
UnitySerializedDictionary - Serialized and drawed in editor Dictionary
UIOutline