Unity-Object-Pool-Tool VS light-lod

Compare Unity-Object-Pool-Tool vs light-lod and see what are their differences.

Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
Unity-Object-Pool-Tool light-lod
1 1
4 12
- -
0.0 3.0
almost 3 years ago 3 months ago
C# C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Unity-Object-Pool-Tool

Posts with mentions or reviews of Unity-Object-Pool-Tool. We have used some of these posts to build our list of alternatives and similar projects.
  • Unity Object Pool Tool
    1 project | /r/unity_tutorials | 2 Mar 2021
    I am a Game Dev student and have made an object pooling template. I am looking for feedback, things I could improve upon or change.

light-lod

Posts with mentions or reviews of light-lod. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Unity-Object-Pool-Tool and light-lod you can also consider the following projects:

Hibzz.Hibernator - A library used to create low performant idle applications in Unity

Open-In-Explorer - The Unity "Show in Explorer" option, but instead it opens up in the folder reducing the clicks necessary by two.

ragdolls - Learn about the ragdoll ceration workflow, a script to toggle between an Animator and Ragdoll, and some optimization ideas for having ragdolls in your game.

Icons-Creator - Tool for creating icons of 3D objects in Unity

scriptable-object-based-guns - Learn how to create a ScriptableObject-based gun system from scratch for your game!