USharpVideo VS VRWorldToolkit

Compare USharpVideo vs VRWorldToolkit and see what are their differences.

USharpVideo

A basic video player made for VRChat using Udon and UdonSharp (by MerlinVR)

VRWorldToolkit

Unity Editor extension for making VRChat worlds (by oneVR)
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USharpVideo VRWorldToolkit
4 10
305 405
- -
5.3 7.3
3 months ago 19 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

USharpVideo

Posts with mentions or reviews of USharpVideo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-22.

VRWorldToolkit

Posts with mentions or reviews of VRWorldToolkit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-04.

What are some alternatives?

When comparing USharpVideo and VRWorldToolkit you can also consider the following projects:

PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.

CyanEmu - CyanEmu is a VRChat client emulator in Unity. Includes a player controller with interact system. Works with SDK2 and SDK3.

VRCQuestTools - Unity editor extension to support uploading VRChat avatars for Oculus Quest

vrcbce - VRCBilliards: Community Edition

Jetdogs-Prefabs-Udon - A compilation of prefabs and other useful items for vrchat users.

UdonSharp - An experimental compiler for compiling C# to Udon assembly

VRCMelonAssistant - Simple VRChat Mod Installer

Avatars-3.0-Manager - A tool for managing playable layers and parameters for Avatars 3.0.