VRWorldToolkit
Unity Editor extension for making VRChat worlds (by oneVR)
UdonSharp
An experimental compiler for compiling C# to Udon assembly (by MerlinVR)
VRWorldToolkit | UdonSharp | |
---|---|---|
10 | 9 | |
405 | 613 | |
- | - | |
7.3 | 7.8 | |
21 days ago | over 2 years ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
VRWorldToolkit
Posts with mentions or reviews of VRWorldToolkit.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-02-04.
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"A VRCSceneDescriptor is required to build a world" in VRChatSDK
OR (better option) download this, it's a helpful tool while creating worlds. After importing, go to the vrworldtoolkit menu and hit "setup world" https://github.com/oneVR/VRWorldToolkit
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My first attempt at a VRChat world, what do you think? Open to feedback
I've used VRWorldToolkit in the past with a lot of success to find which files are eating up the most space: https://github.com/oneVR/VRWorldToolkit
- Vrchat
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Spent probably close to 20+ hours this last week learning to make this map and I cant express the accomplishment I feel from actually finishing something I started and learned from scratch. Thanks to anyone who stopped by to try it out.
2) 100MB is a lot, textures tend to be really heavy so if you haven't done it already I'ld recommend to crunch your textures ("crunch compression" setting on the texture), the VRWorldToolkit Unity plug-in can be used to check which element takes most of your space in the final build https://github.com/oneVR/VRWorldToolkit
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I published a world to community labs a few days ago, it's a small room but it has many things to interact and play, video player, pool table, mirrors and most things have toggles for performance :3 Have a look if you have a minute :3
Crunch your textures (in the texture settings, there's a "Use crunch compression" setting), a room like that doesn't need to be 70MB. I hightly recommend the Unity plugin VRWorldToolkit https://github.com/oneVR/VRWorldToolkit, it can be used to see which asset in your world takes most of the space ("Built report" tab)
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Questions about world creation and considerations to be made for quest optimization, as well as ban systems. [Help]
this unity tool can help with the optimization https://github.com/oneVR/VRWorldToolkit
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Luxury Penthouse I just released on VRChat!
If you haven't got it already, i'd highly recommend VRWorldToolkit.
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cant make my vrchat world help me
https://github.com/oneVR/VRWorldToolkit/releases Add this to your project, enjoy.
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Existing Unity prefabs in VRChat?
VRWorldToolKit: https://github.com/oneVR/VRWorldToolkit
- nonexistent game objects are missing scripts
UdonSharp
Posts with mentions or reviews of UdonSharp.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-22.
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Hi ^^ I want to share my world in VRC
UdonSharp - https://github.com/MerlinVR/UdonSharp
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Can some ELI5 the difference between Udon, Unity & Blender?
I can recommend UdonSharp by MerlinVR if you dont wanna fiddle around with nodes and prefer to write code. Github - UdonSharp VowganVR has some nice tutorials to get started: YT VowganVR
- Can I use c# instead of Udon for scripting?
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How to lower gravity in a world?
Don't be scared of SDK3, with CyanTrigger you can make triggers just like in SDK2. And now that you have SDK3, you can just use SwimSystem if you want. You need to import UdonSharp before that one.
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On this subreddit I always enjoyed reading bad code and programming related stories, but today it happened to me : I had to write this spaghet because I had literally no other solution
Have you checked out https://github.com/MerlinVR/UdonSharp/blob/master/README.md
- What to do on campus during the pandemic?
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Ha! I wish.
Tons of helpful people there. There's also an UdonSharp wiki on GitHub: https://github.com/MerlinVR/UdonSharp/wiki
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Existing Unity prefabs in VRChat?
Udon Sharp: https://github.com/MerlinVR/UdonSharp
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How do I create a simple crafting system in Unity?
Have you tried using Udon Sharp? If you haven't, definitely use that over Udon graphs.
What are some alternatives?
When comparing VRWorldToolkit and UdonSharp you can also consider the following projects:
CyanEmu - CyanEmu is a VRChat client emulator in Unity. Includes a player controller with interact system. Works with SDK2 and SDK3.
VRCQuestTools - Unity editor extension to support uploading VRChat avatars for Oculus Quest
VRCX - Friendship management tool for VRChat
Jetdogs-Prefabs-Udon - A compilation of prefabs and other useful items for vrchat users.
USharpVideo - A basic video player made for VRChat using Udon and UdonSharp
PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.
Avatars-3.0-Manager - A tool for managing playable layers and parameters for Avatars 3.0.
VRCMelonAssistant - Simple VRChat Mod Installer
VRWorldToolkit vs CyanEmu
UdonSharp vs CyanEmu
VRWorldToolkit vs VRCQuestTools
UdonSharp vs VRCX
VRWorldToolkit vs Jetdogs-Prefabs-Udon
UdonSharp vs USharpVideo
VRWorldToolkit vs USharpVideo
UdonSharp vs PumkinsAvatarTools
VRWorldToolkit vs PumkinsAvatarTools
UdonSharp vs Jetdogs-Prefabs-Udon
VRWorldToolkit vs Avatars-3.0-Manager
UdonSharp vs VRCMelonAssistant