USharpVideo VS VRCQuestTools

Compare USharpVideo vs VRCQuestTools and see what are their differences.

USharpVideo

A basic video player made for VRChat using Udon and UdonSharp (by MerlinVR)

VRCQuestTools

Unity editor extension to support uploading VRChat avatars for Oculus Quest (by kurotu)
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USharpVideo VRCQuestTools
4 4
305 170
- -
5.3 9.5
3 months ago 1 day ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

USharpVideo

Posts with mentions or reviews of USharpVideo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-22.

VRCQuestTools

Posts with mentions or reviews of VRCQuestTools. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing USharpVideo and VRCQuestTools you can also consider the following projects:

PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.

CyanEmu - CyanEmu is a VRChat client emulator in Unity. Includes a player controller with interact system. Works with SDK2 and SDK3.

VRWorldToolkit - Unity Editor extension for making VRChat worlds

vrcbce - VRCBilliards: Community Edition

UdonSharp - An experimental compiler for compiling C# to Udon assembly

UdonSharp - An experimental compiler for compiling C# to Udon assembly [Moved to: https://github.com/MerlinVR/UdonSharp]

VRCMelonAssistant - Simple VRChat Mod Installer

CyanTrigger - CyanTrigger is an Udon compiler with focus on in-scene editing. The interface resembles the old SDK2 VRC Trigger interface, but has more functionality. CyanTrigger has full access to all of Udon and can work with UdonGraph and UdonSharp.