Turn-Based-RPG
MDFramework
Turn-Based-RPG | MDFramework | |
---|---|---|
1 | 1 | |
9 | 76 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | about 1 year ago | |
C# | C# | |
MIT License | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Turn-Based-RPG
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Battle system help
i actually just had to implement one for a turn-based rpg i was working on i put it on github, if you have some time see it, it's inside the folder 'Battles' i had a lot of problems searching on how to make a good battle system and i would love to help someone with it, so if you have any problems i can help you with discord or something like that
MDFramework
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Boomstick deployed
If you're into C# there's also a prerolled project here: https://github.com/DoubleDeez/MDFramework that seems to do a lot of what you probably already have going using GDScript but that (IIRC) has a scene rewinder.
What are some alternatives?
godot-2d-jrpg-combat - A 2D Japanese RPG Active Time Battle demo for the Godot game engine
Oubliette-Godot - Another Oubliette... C# / 2D
number-nibbler-gd - Port of my math game Number Nibbler to Godot
smoothing-addon - Fixed timestep interpolation gdscript addon for Godot Engine (version 3.2 or later)
Godot-Mono-CustomResourceRegistry - Godot plugin that registers custom C# resources & nodes.
Estragonia - Estragonia: Avalonia in Godot
GodotQuickLaunch - An application that lets you launch Godot projects from the system tray.
Modot - A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.
realtime-network-sync-godot
GodotMidi - A MIDI file importer for Godot 3.x
go_dot_log - Opinionated Godot logging interface and console implementation.