Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment VS flowframes

Compare Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment vs flowframes and see what are their differences.

Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment

This project is part of the CS course 'Systems Engineering Meets Life Sciences I' at Goethe University Frankfurt. In this Computer Vision project, we present our first attempt at tackling the problem of traffic sign recognition using a systems engineering approach. (by alen-smajic)

flowframes

Flowframes Windows GUI for video interpolation using DAIN (NCNN) or RIFE (CUDA/NCNN) (by n00mkrad)
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Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment flowframes
2 20
45 1,330
- -
0.0 8.1
almost 3 years ago 3 months ago
C# Python
MIT License GNU General Public License v3.0 only
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Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment

Posts with mentions or reviews of Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment. We have used some of these posts to build our list of alternatives and similar projects.

flowframes

Posts with mentions or reviews of flowframes. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-20.

What are some alternatives?

When comparing Towards-Explainable-AI-System-for-Traffic-Sign-Recognition-and-Deployment-in-a-Simulated-Environment and flowframes you can also consider the following projects:

OpenSeeFace - Robust realtime face and facial landmark tracking on CPU with Unity integration

rife-ncnn-vulkan - RIFE, Real-Time Intermediate Flow Estimation for Video Frame Interpolation implemented with ncnn library

Alturos.Yolo - C# Yolo Darknet Wrapper (real-time object detection)

video2x - A lossless video/GIF/image upscaler achieved with waifu2x, Anime4K, SRMD and RealSR. Started in Hack the Valley II, 2018.

com.unity.perception - Perception toolkit for sim2real training and validation in Unity

Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology

ailab - Experience, Learn and Code the latest breakthrough innovations with Microsoft AI

Gui.cs - Cross Platform Terminal UI toolkit for .NET

Real-time-Object-Detection-for-Autonomous-Driving-using-Deep-Learning - My Computer Vision project from my Computer Vision Course (Fall 2020) at Goethe University Frankfurt, Germany. Performance comparison between state-of-the-art Object Detection algorithms YOLO and Faster R-CNN based on the Berkeley DeepDrive (BDD100K) Dataset.

MaterialDesignInXamlToolkit - Google's Material Design in XAML & WPF, for C# & VB.Net.

3D-Public-Transport-Simulator - The 3D Public Transport Simulator is a Unity-based simulation, which uses OpenStreetMap data in order to support the simulation of worldwide locations. The development was part of a Bachelor thesis.

Waifu2x-Extension-GUI - Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRNet, CAIN, DAIN, and ACNet.